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NPC Generator

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Advanced [show]


Nuraval Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. His hair is short and brown. His blue eyes peer out from beneath his broad brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful wizard made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Nuraval Morigak, Male Dwarf Druid 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alex Home, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Alex Home, Male Human Ranger 11
Medium (6'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2600 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Black velvet mask with numerous citrines (30 gp). Gold cup set with emeralds (5000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Jocelyn Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a Stetson hat upon his head. He is bristling with hidden weapons, mostly scythes and monstrous two handed axes. He wears his white hair up in a very large beehive style do. His eyes are gray and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants a kiss

Bonds: Criminal record, Poor, Adventurer, Has a crush. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Shirley, Male Human Cleric 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2100 sp.


Social Check DCs


Mogg Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in black turtlenecks beneath a violet coat with white slacks. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 6 years old his parents immigrated from the south. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Immigrant, Rich. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Mogg Shelley, Male Half-Orc Wizard 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points -4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 5 (-3)5 (-3) 13 (+1)8 (-1)
Skills Deception +2, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes peer out from beneath his Stetson grey hat.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Einkil Caebrek, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Red garnet (40 gp).


Social Check DCs


Shadow Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear brown clothing when she does not wear armor, and is pretty ugly. She keeps her white fur in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is an amazing painter.

History: Shadow was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She struck the Miller job and began her own company from there.

Motivation: Revenge; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Job, Immigrant, Enemies. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Shadow Of Shadows, Female Tabaxi Fighter 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)12 (+1) 7 (-2)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Jocelyn Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.

History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Opinionated, Entrepeneur. Flaws: Disease. Bonds: Rich, Family. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Jocelyn Gracey, Male Half-Elf Sorcerer 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Turen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Armorer, and is pretty ugly. He has no hair. His hazel eyes peer out from beneath his small blue hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Eldon hails from a village terrorized by gnolls. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Eldon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Eldon Turen, Male Gnome Warrior 10
Small (3'5") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 46 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0

Possessions: Blue star sapphire (1400 gp). Onyx (40 gp). Bloodstone (40 gp).


Social Check DCs


Drusilia Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and carries spears. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to loving parents in a slum to the east. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drusilia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family.

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Drusilia Malcolms, Female Half-Elf Bard 4
Medium (4'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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