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NPC Generator

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Advanced [show]


Gildmak Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: Gifted from a young age, Gildmak studied abroad. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Gildmak Reedfellow, Male Halfling Aristocrat 7
Small (2'10") Halfling, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 7000 sp. Coral (70 gp). Aquamarine (400 gp). Bloodstone (50 gp). Banded agate (4 gp).


Social Check DCs


Sannl Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. She carries a battered scythe and tarnished crossbow as well. Her silver hair is slicked back into a classic pompadour. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. She is obsessed with finding treasure.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the south was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage; and she desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Sannl Graybeard, Female Dwarf Rogue 6
Medium (3'10") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)14 (+2) 10 (+0)4 (-3)
Skills Athletics +0, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 50000 cp. Hematite (14 gp). Red spinel (120 gp).


Social Check DCs


Margery Compton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in a clean grey cloak covering her clean studded leather. Her white hair is wavy and long. She wears large thick round spectacles.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth she was tutored by a cruel and relentless mentor. Like her father and her brother before her, after school she went straight into learning to become a Fortune-teller. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: To protect her home; and further expansion of business

Flaws: Shy, Fearful. Bonds: Mentor, Job, Guardian. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Margery Compton, Female Human Cleric 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 8 (-1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Onyx (20 gp).


Social Check DCs


Whurdred Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" southern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her hair in dreadlocks. Her eyes are likewise hazel.

Personality: She is calm most of the time but flees social interaction. She is a great chef.

History: Gifted from a young age, Whurdred studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Whurdred Fallack, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 17 (+3)5 (-3)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 4 Antitoxin.


Social Check DCs


Ronwe Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'3". She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt, and her gloved hand is found clutching a morningstar. Her dark red hair is unkempt and raggedy. Her eyes are gold.

Personality: Abrasive and pushy, she has a hard time making friends. She believes the world needs to unite to get rid of giants once and for all.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and she wants revenge against giants

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Nature. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Ronwe Ideal, Female Tiefling Warlock 8
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 7
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. With wild brown hair. She has amber eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The war was a terrible time for her, and Rose does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Interpreter, who enjoyed hunting, Rose was taken on many hunting expeditions. Her mother was a soldier and died while she was still young. Rose was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and money/treasure

Flaws: Depressed, Insane. Bonds: Military, Nature, Rich. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Rose Jamjar, Female Halfling Adept 10
Small (2'8") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 65 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 17 (+3)14 (+2) 18 (+4)5 (-3)
Skills Medicine +8, Persuasion +1
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16332100

Possessions: 2000 sp. Tourmaline (50 gp). Tiger eye turquoise (15 gp). Silver pearl (50 gp). Violet garnet (400 gp). Black pearl (400 gp).


Social Check DCs


Nelkin Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, white cloak. His auburn hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: Nelkin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Nelkin was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Ideals: Athletic, Impeccable. Flaws: Antagonistic, Secretive. Bonds: Attractive, Family. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Nelkin Littlefoot, Male Halfling Bard 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 50 gp. Golden yellow topaz (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Bune Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her white hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.

History: Bune was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted druidic powers by her dying brother.

Motivation: To prove her worth to the world.

Ideals: Passionate, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Bune Larceny, Female Tiefling Rogue 2
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4

Possessions: 170 gp.


Social Check DCs


Adrex Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His gold crest is kept up in a ponytail inside a broad hat. His eyes are gold.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Adrex studied abroad. His childhood dream was to be a Sculptor, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Justice, Gifted, Persistence. Flaws: Impulsive. Bonds: Job. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Adrex Chumbyxirinnish, Male Dragonborn Commoner 18
Medium (6'1") Dragonborn, Lawful Good (CR 18)
Armor Class 12
Hit Points 93 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +10, Medicine +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +6

Possessions: 1400 pp. Deep blue spinel (500 gp). Lapis lazuli (9 gp). Golden yellow topaz (500 gp). Brown-green garnet (50 gp). Golden yellow topaz (500 gp). Malachite (9 gp). Alexandrite (500 gp). Rock crystal (70 gp). Jasper (70 gp). Chalcedony (70 gp). Jade (50 gp). Alexandrite (500 gp). Rhodochrosite (9 gp). Moss agate (9 gp). Rhodochrosite (9 gp). Red spinel (50 gp). Alexandrite (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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