Helgret Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears an entirely brown suit with green socks and a vest with buckled shoes. Her hair, while still mostly auburn, has prominent grey streaks. Her thin eyebrows rest above her beady brown eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Miner. She now owns her own business.
Motivation: Expand her business; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Miner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Hlin Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy chestnut hair. Her hazel eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Adventurer, Immigrant. Occupation: Fisher
Voice: Spits and sputters
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black fur is kept up in a ponytail inside a deerstalker hat. She has blue eyes.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a criminal king-pin and mafia family Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She used her abilities to trick people and travel the world for free.
Motivation: She feels the way she acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable. Flaws: Racist. Bonds: Job, Criminal record, Religious. Occupation: Stylist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp. White pearl (120 gp).
Antinua Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears violet cloth garments or leather armor. Sporting a black mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She's also a talented Tanner, but doesn't like to broadcast it.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job, Adventurer. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 122 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 3000 gp. Freshwater pearl (10 gp). Freshwater pearl (10 gp). Citrine (70 gp). Jasper (70 gp). Smoky quartz (70 gp). Hematite (10 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Star ruby (1600 gp). Star ruby (1600 gp). Black pearl (1600 gp). Black star sapphire (1600 gp). Red-brown spinel (40 gp). Moss agate (10 gp).
Pog Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man wears an entirely tan suit with white socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His brown hair is drawn into a tight pony tail with a rose scrunchie. He has green eyes and a tan hat with a white feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Nurkara Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She is physically well-built. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She would rather hide behind her crafts than deal with other people.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nurkara took refuge in the ruined castle and found the beat up mace and armor she uses now. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and meet up once more with her childhood friend
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 700 sp.
Cecily Leighton, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Weaver. She is muscular with a powerful set of arms. Her hair is white and very short. She has gleaming, smiling violet eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She cannot resist a sob story and will often dote over anyone who has one.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Immigrant. Occupation: Weaver
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp.
Eloise Blakeley, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman very much looks the part of a Beggar, and a wedding ring on her left hand. Her hair is always cut to a buzz. She has blue eyes and a grey hat with a tan feather.
Personality: Her tongue was cut out and she uses sign language. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to be a spice merchant again
Flaws: Disease. Bonds: Job, In love, Rich, Criminal record. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. Jade (150 gp).
Gorbundus Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears green painted combat armor at almost all times. He has no crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 11)
Armor Class 10
Hit Points 31 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 8 (-1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 pp.
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Their contribution stands as a beacon of hope for all adventurers!
