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NPC Generator

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Advanced [show]


Jillian Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized white coat. Her blonde hair is kept up in a ponytail inside a feathered hat. Her hazel eyes are slightly larger than normal.

Personality: She dislikes all the random violence that takes place in the north. Animals are drawn to her, and she is able to talk to them.

History: Jillian hails from a village terrorized by illithids. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted druidic powers by her dying brother.

Motivation: Someone believes her a fraud; and she wants revenge against illithids

Ideals: Pacifist, Gifted. Bonds: Enemies, Debt. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Jillian Shadowquick, Female Halfling Warlock 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 80 gp. 2 Holy water.


Social Check DCs


Bulzo Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a white top hat and white clothes and is in decent physical shape. His blonde hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of eastern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Immigrant, Nature. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Bulzo Strongbones, Male Halfling Warrior 13
Small (3'0") Halfling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 116 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 17 (+3)9 (-1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +3

Possessions: 2000 gp. Star ruby (1300 gp). Iolite (80 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. He has hazel eyes.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Erdan grew up listening to his father's many stories. He worked as a nervous Beggar and found it very stressful. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Bonds: Job, Nature, Adventurer, Slave. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Erdan Ilphelkiir, Male Elf Ranger 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +7, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Gûnd Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is lengthy and is close to two feet long. He has a dull look in his gray eyes.

Personality: Eccentric and domineering, Gûnd will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gûnd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Extrovert, Logical, Fighting. Bonds: Attractive, Mentor. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Gûnd Bentham, Male Half-Orc Wizard 10
Medium (5'2") Half-Orc, Lawful Evil (CR 10)
Armor Class 11
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)6 (-2) 19 (+4)14 (+2)
Skills Intimidation +6, Survival +8
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Old masterpiece painting (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). His silver crest is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Flaws: Insane, Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Armorer

Voice: German accent

Attributes [hide]

Shedinn Akambherylliax, Male Dragonborn Druid 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Miles Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His chestnut hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a glassblower again

Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Job, Slave. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Miles Blankley, Male Human Warlock 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 150 gp. Moss agate (12 gp).


Social Check DCs


Andram Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'9". He wears a worn and beaten armor, and his gloved hand is found clutching a sickle. His chestnut hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: Andram was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Adventurer. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Andram Chaos, Male Tiefling Monk 10
Medium (5'9") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)18 (+4) 8 (-1)15 (+2)
Skills Deception +6, Survival +3
Senses Passive Perception 9
Languages Common, Aquan, Giant, Gnoll, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2400 gp. Embroidered and bejeweled glove (3000 gp). Gold and topaz bottle stopper cork (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His golden hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Impeccable. Bonds: Immigrant, Rich, Adventurer, Family. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Thomas Hybrid, Male Half-Elf Expert 6
Medium (5'10") Half-Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gunnloda Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has silver hair. Her gray eyes peer out from beneath her top grey hat.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in a small village she learned the ways of the warrior from her father. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Logical. Bonds: Nature, Religious. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Gunnloda Stoutale, Female Dwarf Bard 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)9 (-1) 12 (+1)10 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs

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