Delre Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin white vertical stripes and black pants. She is portly but not overly obese. Her white hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is an amazing painter.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Delre took refuge in the large cave and found the beat up rapier and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by brigands. Delre was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Wants her loneliness to end; and several ex partners dislike her way of doing things and want revenge
Ideals: Optimist, Gifted. Bonds: Nature, Enemies, Has a crush. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Tim Nibley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown shirt with thin blue vertical stripes and tan pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Money/treasure; and to protect his home
Ideals: Athletic. Flaws: Shy. Bonds: Guardian, Rich. Occupation: Painter
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 50 pp. Rich purple corundum (500 gp). Deep blue spinel (600 gp). Alexandrite (600 gp).
Menny Timbers, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman is generally well dressed albeit a few years behind the times. She has dyed her greying brown hair a little too much giving a sharp brown color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a Shipwright, her mother struggled to pay the bills. She has had some formal painting training, and achieved minor success. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to protect her home
Ideals: Artistic, Opinionated. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Bounty Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Auran, Sylvan, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp.
Laucian Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has styled his red hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.
History: He was born in the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic, Philantrophist. Bonds: Attractive, Immigrant, Debt. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 58 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 4000 gp. Golden yellow topaz (300 gp). Smoky quartz (70 gp). Silver pearl (100 gp). Obsidian (16 gp). Fire opal (500 gp). Eye agate (16 gp). Zircon (70 gp). Moss agate (16 gp). Violet garnet (300 gp). Black opal (500 gp). Aquamarine (300 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy chestnut hair. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 65 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Sylvan, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Citrine (70 gp). Alexandrite (300 gp). Eye agate (16 gp). Amethyst (80 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Broce Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear blue pants and tee shirts. His hair is silver and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family Broce was born on a far western plains where he grew up under the tutelage of his father, an expert Herbalist. He is untrained/undisciplined, which makes him dangerous.
Motivation: To protect his home; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Guardian, Criminal record. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 60 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 240 pp. Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Colton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears just a brown suit. His hair, while still mostly golden, has prominent grey streaks. He has brown eyes and a brown hat with a tan feather.
Personality: Solomon wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast desert. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: He'd like to take his coworkers down a peg; and to be a bellfounder again
Ideals: Disciplined, Logical, Gifted. Bonds: Nature, Job. Occupation: Stylist
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Uthemar Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His tied-back hair is auburn. This blue eyed westerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Marshal has made it difficult for him to sleep.
Motivation: Meet up once more with his childhood friend; and to be a seamstress again
Flaws: Impulsive, Insomniac. Bonds: Military, Job, Adventurer. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.
Kilvar Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). He has a silver handlebar mustache and slicked back silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Kilvar grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Fearful, PTSD. Bonds: Adventurer, Job. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
