Hrathy Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a tight fitting white shirt and pants. Her hair is blonde and very short. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with a lost civilization.
History: Hrathy was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Miller job and began her own company from there.
Motivation: To reunite with her old friends.
Ideals: Disciplined. Bonds: Adventurer, Poor, Job. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 84 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +6
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (800 gp). Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Finely wrought small gold bracelet (40 gp). Brass mug with jade inlays (100 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (1100 gp). Embroidered and bejeweled glove (1000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Medium magic item.
Thomas Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He has a long silver beard with little hanging trinkets. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Performer, but he got bored and became a Interpreter. He struck the Interpreter job and began his own company from there.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Shy, Disease. Bonds: Job, Rich. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 4000 sp.
Thervan Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by brigands. Thervan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Wants to raise his children well; and he wants revenge against brigands
Ideals: Passionate. Flaws: Shy. Bonds: Nature, Enemies, Family. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Harvest Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown costume with the symbols of death on her torso. Her fur is greying and her face has many wrinkles. She is baby faced.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Harvest was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Harvest's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To get a good night's sleep; and many gnolls want her driven away
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Enemies, Job. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
Urshar Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is fair and her fingers are delicate and long. With wild white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Urshar was left her mother's suit of armor and trained in its use and care. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world
Ideals: Disciplined. Flaws: Insane, Impulsive. Bonds: Military. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 5 (-3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp.
Barendd Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man wears many layers of old clothing at all times. He has red hair. He has a dull look in his hazel eyes.
Personality: He is calm most of the time but flees social interaction. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Barendd hails from a village terrorized by orcs. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Shy, Insane. Bonds: Poor, Criminal record, Enemies. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. 1 Silk rope.
Oloric Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. He wears a Stetson hat to hide his balding. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a forest tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, In love, Job. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 35 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Halfling, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 220 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avelina Trowbridge, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Beneath her clothing is a huge mess of scar tissue. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.
Personality: She is witty, but her monotone delivery comes off as unnerving She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a plains tribe. She was taken from her home at a very young age. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Marastyr Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants, and carries longswords. Her long black hair is drawn into a two foot long braid. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invites people to come help in her community garden.
History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Jade (160 gp). Sardonyx (30 gp). Tiger eye turquoise (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!