Verna Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'10" and tends to wear a white poncho over her likewise colored trousers and shirt. Her left hand appears badly burned and disfigured. Her red hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She also has developed a complete distrust of the Servant profession.
History: Verna was raised in a hard working conservative environment. Verna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 4 years.
Motivation: She is unsatisfied with her job; and further expansion of business
Flaws: Insane. Bonds: Enemies, Job, Nature. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 230 pp. Azurite (4 gp). Rose (30 gp). Red spinel (120 gp). Deep blue spinel (1100 gp). Chrysoberyl (120 gp). Aquamarine (1100 gp). Moonstone (30 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Left-Handed Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His fur is black and curly. His fierce yellow eyes like to dwell on things.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Left-Handed was born in the north. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and doesn't want to be a mercenary and was forced into it by his family
Ideals: Justice, Persistence. Flaws: Terse. Bonds: Family. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Bathin Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather, and he perpetually has his glaive ready. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the south, but his parents moved at a very young age to the east. His mother was a soldier and died while he was still young. Bathin was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. Hematite (16 gp). Amethyst (100 gp). Black pearl (300 gp). Chrysoberyl (100 gp).
Xanaphia Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is cut short with large spiked bangs in the front. Her eyes are a pleasant hazel.
Personality: Xanaphia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a bit of a xeno-phobe, disliking non-Elves.
History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xanaphia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she seems to be bored by most things
Ideals: Fighting, Athletic, Artistic. Flaws: Racist, Mundane. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Delg Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple grey robe with tan stripes complete with hood. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Born in the east to a Baker, Delg learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 7 years.
Motivation: Regain custody of his son.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Baker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 19 (+4) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Auran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 180 gp. 1 Hourglass.
Jheri Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears light armors faded through time and improper care. Her white crest is singed and shortened. She has a tattooed face.
Personality: Jheri hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Thradal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear grey tank tops with brown pants. He is an epitome of beauty. He wears his auburn hair up in a very large beehive style do. His fierce hazel eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Fearful, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 230 gp.
Nicor Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and brown handkerchief worn on his left side. He is bristling with hidden weapons, mostly shortspears and greataxes. His Stetson hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nicor took refuge in the large cave and found the beat up shortspear and armor he uses now. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Criminal record, Military, Nature. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Terran, Druidic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Gillyd Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large brown jacket. Her white hair is unkempt and raggedy. She has green eyes.
Personality: She is a Tailor first and foremost. She believes firmly that knowledge should be universal. She is a great chef.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She was an apprentice working in her father's forge. She was granted arcane powers by her dying sister.
Motivation: She wants revenge against gnolls.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious, Enemies. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
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