Criella Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is dark red, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.
Personality: She can speak with the recently deceased. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Actor.
Motivation: Balancing her hectic life and new Actor responsibilities is difficult.
Ideals: Gifted. Bonds: Attractive, Rich, Slave, Job. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 28 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1500 gp. Smoky quartz (80 gp). Aquamarine (800 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears bulky yellow painted plate armor. She has red hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Mary enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a son. Some 6 years later her spouse died after the birth of her son. Heartbroken, Mary never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She wants revenge against dire rats.
Ideals: Justice. Flaws: Hedonist. Bonds: Immigrant, In love. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Silver holy symbol. 1 Good lock.
Thomas Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His blonde hair has been sun bleached extensively. His eyes are blue.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the west, certain he would find work there.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Immigrant. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp.
Ulfgar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 20 (+5) | 18 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnome, Undercommon, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp. 1 Buckler.
Thoradin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. With bright black hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.
Motivation: Doesn't want to be a Tanner and was forced into it by his family.
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Has a crush, Family. Occupation: Tanner
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
Gerbo Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He has a red handlebar mustache and slicked back red hair. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Gerbo embodies much of what other species detest in the Gnomes. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He got into the Sage business at a young age. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and a strong sense of loyalty to tiefling people
Flaws: Antagonistic, Racist. Bonds: Criminal record, Job, Immigrant. Occupation: Sage
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 11)
Armor Class 12
Hit Points 99 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Chalcedony (60 gp). Golden pearl (40 gp). Sardonyx (60 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Blue sapphire (1400 gp). Banded agate (16 gp). Alexandrite (1500 gp). Tiger eye turquoise (16 gp).
Jezean Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her brass crest up. She has gleaming, smiling gold eyes.
Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Jezean was born with her mother's beautiful face. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She inherited the family business which she has now maintained for 5 years.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. He has amber eyes and a blue hat with a green feather.
Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Draconic, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 600 gp. Jade (140 gp). Onyx (80 gp). 1 Chain shirt. 1 Banded mail.
Eloise Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow costume with the symbols of the four houses of cards on her torso. She keeps her chestnut hair in a pixie cut. She has a dull look in her amber eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She never wears the same outfit twice, unless she absolutely has to.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's attracted to the PC; and she would like to get married and retire
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: In love, Has a crush. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!