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NPC Generator

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Advanced [show]


Cimer Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears silk and lounges about seductively. His left leg appears badly burned and disfigured. He wears his silver hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: Cimer hails from a village terrorized by brigands. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Flaws: Insomniac, Insane. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Cimer Fascination, Male Tiefling Aristocrat 5
Medium (5'1") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 13 (+1)18 (+4)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Thamuz Fear, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'10", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is knotted and matted. This gold eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a wizard, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Thamuz reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Justice. Bonds: Attractive, Family, Mentor, Military. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Thamuz Fear, Male Tiefling Monk 3
Medium (6'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Folgûm Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered kukri and tarnished greatsword as well. His long silver hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.

History: The child of southern immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Fighting, Logical. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Folgûm Byron, Male Half-Orc Monk 14
Medium (6'8") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 77 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 17 (+3)8 (-1)
Skills Athletics +8, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +6

Possessions: 1000 gp. Star ruby (800 gp). Peridot (40 gp). Deep green spinel (150 gp). Black opal (800 gp). White pearl (150 gp). White pearl (150 gp). Eye agate (15 gp). 1 Medium magic item.


Social Check DCs


Tethren Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is lengthy. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.

Motivation: He has a crush on the local Carter; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Family, Has a crush. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Tethren Fluke, Male Tiefling Wizard 10
Medium (5'11") Tiefling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears tattered old clothes. Her clothes are grease stained in places. Her chestnut hair is knotted and matted. She has brown eyes and a red hat with a black feather.

Personality: She is a Barkeep first and foremost. She believes firmly that knowledge should be universal. She invites people to come help in her community garden.

History: She was born in the north. She worked as a nervous Barkeep and found it very stressful. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Tawna Underbough, Female Halfling Commoner 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 700 gp. Black star sapphire (1000 gp). Banded agate (4 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Loopmottin Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has moderate length blonde hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: Loopmottin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A deep hatred of giants; and she is wracked by social anxiety

Flaws: Ugly, Insane, Fearful. Bonds: Poor, Criminal record, Enemies. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Loopmottin Albaratie, Female Gnome Expert 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 4 (-3)14 (+2)
Skills Nature +4, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Obsidian (4 gp). Jet (140 gp). Jasper (60 gp). Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zykroff Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses like a well dressed Priest does. She wears a top hat to cover her moderate length brass crest. She has gold eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a small toy that she constantly fidgets with.

History: She was born at the edge of vast desert. Zykroff liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Nature. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Zykroff Shestendeliath, Female Dragonborn Monk 3
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)9 (-1) 8 (-1)15 (+2)
Skills Religion +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Naivara Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears bulky yellow painted plate armor. Her black hair is cut short with large spiked bangs in the front. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her first spouse was a Farmer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She got away from her former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and doesn't want to be a spy and was forced into it by her family

Flaws: Addict, Insomniac. Bonds: Job, Slave, Family. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Naivara Hill, Female Half-Elf Adept 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)18 (+4) 12 (+1)15 (+2)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran, Gnoll, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 100 gp. Rich purple corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He wears his green crest up. His red eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and he's in love

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Family, Has a crush. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Donaar Gygazzylyshrift, Male Dragonborn Adept 5
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 8 (-1)8 (-1)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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