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NPC Generator

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Advanced [show]


Suhnae Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He keeps his long golden hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of dire rats once and for all.

History: When he was but 6 years old his parents immigrated from the west. In his 11th year, his parents were killed by a dire rats raid, leaving Suhnae alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: He wants revenge against dire rats.

Ideals: Joker. Bonds: Poor, Immigrant, Enemies. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Suhnae Withrethin, Male Elf Druid 4
Medium (5'1") Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 4 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 1 (-5)14 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Banded mail.


Social Check DCs


Fragrant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. Her gray fur is singed and shortened. Her eyes are green and beady.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Sculptor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Mentor, Job. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Fragrant In the Wind, Female Tabaxi Ranger 4
Medium (5'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. White pearl (90 gp). Red spinel (90 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Sannl Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a yellow scarf. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is greasy and uncared for. Her eyes are green and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. She uses divination through singing.

History: She was always a brilliant, if unscrupulous mind. After coming to the age of reason, Sannl took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted, Logical. Flaws: Ugly, Addict, Insane. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Sannl Daraln, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 14 (+2)7 (-2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 190 gp.


Social Check DCs


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red top hat and red clothes. His hair is cut close to his head. This hazel eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: He was born into a rich family. Ombul was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ombul decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister; and he has money and likes to spend it

Ideals: Justice, Philantrophist. Bonds: Rich, Criminal record, Family. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Ombul Honeypot, Male Halfling Rogue 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 8 (-1)14 (+2)
Skills Arcana +3, Athletics +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp.


Social Check DCs


Hatae Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'9". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a scimitar. She wears her blonde hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Carpenter like her father before her.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Poor. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Hatae Ariessus, Female Elf Druid 7
Medium (4'9") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 7000 sp.


Social Check DCs


Huru Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and is renowned for her bright white dresses and hats. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes are passionate and lively.

Personality: Huru is depressed about a lot of things. She tends to be a nihilist. She is a ruthless business woman, a trait she acquired from her father.

History: She is the product a well kept family trust fund and as such has never really known need. While studying, she fell in love. They married and had a daughter. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Huru never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Retire the richest woman in the east; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, In love, Enemies. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Huru Mitchell, Female Half-Orc Cleric 12
Medium (5'1") Half-Orc, Lawful Evil (CR 12)
Armor Class 14
Hit Points 57 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Insight +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1000 gp. Jeweled electrum ring (2000 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (800 gp). Gold music box (4000 gp). A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (2400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Sutha Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. Her blue eyes peer out from beneath her wide-brimmed black hat.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Sold as a small child to a slaver, Sutha was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sutha took refuge in the old dungeon and found the beat up club and armor she uses now. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Emotional. Bonds: Mentor, Nature. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Sutha Charlton, Female Half-Orc Warrior 5
Medium (4'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. Jasper (60 gp).


Social Check DCs


Mastema Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears light armors faded through time and improper care. Her small hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Cynical. Bonds: Poor, Criminal record. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Mastema Flaw, Female Tiefling Aristocrat 3
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 900 sp. Red garnet (70 gp). 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs


Hadwisa Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is muscular with a powerful set of arms. Her chestnut hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Spice Merchant mother left her crippled. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Entrepeneur. Flaws: Selfish, Disease. Bonds: Poor. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Hadwisa Durkin, Female Half-Elf Druid 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Onyx (50 gp).


Social Check DCs

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