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NPC Generator

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Advanced [show]


Mindartis Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is blonde, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his father.

History: Mindartis was born with his father's beautiful face. His father was a soldier and died while he was still young. Mindartis was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Entrepeneur. Bonds: Attractive, Military, Immigrant, Rich. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Mindartis Dumph, Male Half-Elf Druid 6
Medium (4'10") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 50000 cp. Aquamarine (1400 gp). Rock crystal (70 gp).


Social Check DCs


Salanop Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and tan workpants. Her shirt is blue, and she wears a heavy tan leather apron most of the time. She has a very tight haircut. She has violet eyes.

Personality: She is almost excessively polite to everyone, even when angry. She pushes her goals aggressively. She is also a coward if confronted.

History: She was always a brilliant, if unscrupulous mind. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Shy, Fearful, Insane. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Salanop Oomtrowl, Female Gnome Warrior 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Shax Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Beneath her clothing is a huge mess of scar tissue. Her red hair, when down, is lengthy. Her red eyes lackadaisically let the world flow into them.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to fit into much smaller and tighter spaces than normal.

History: She was born at the edge of vast island. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their son. She worked as a Dilettante, and she later adopted a second son.

Motivation: To reunite with her absent father.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Slave, Nature, Family. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Shax Tragedy, Female Tiefling Ranger 11
Medium (5'4") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 10
Languages Common, Terran, Goblin, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2500 gp. Chalcedony (80 gp). Black pearl (800 gp). Blue star sapphire (1100 gp). Moss agate (8 gp). Red garnet (150 gp). 1 Minor magic item.


Social Check DCs


Caeldrim Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His top hat is riddled with cuts and holes. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, his parents were killed by a orcs raid, leaving Caeldrim alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge; and he has money and likes to spend it

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Rich, Enemies. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Caeldrim Amakiir, Male Half-Elf Wizard 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears pastel painted combat armor at almost all times. She wears a Stetson hat to hide her balding. Her yellow eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a pair of adventurers, Spring grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and to reunite with her old friends

Flaws: Fearful. Bonds: Attractive, Guardian, Adventurer. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Spring Paws, Female Tabaxi Bard 3
Medium (4'10") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)10 (+0) 10 (+0)12 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Reeza Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'11". She wears a black vest and prefers violet and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a scimitar. Her hair, while still mostly white, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: This woman loves poetry and to teach people poetry more than just about anything. Her job bores her to no end. She has decided to make it more interesting.

History: Reeza was born in the east. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Reeza grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reeza. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with her childhood friend

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Reeza Walcott, Female Half-Orc Wizard 5
Medium (4'11") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 13 (+1)7 (-2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Black pearl (1500 gp). Deep green spinel (100 gp). Blue star sapphire (800 gp).


Social Check DCs


Aline Conway, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin grey vertical stripes and blue pants, and carries scimitars. Her hair, while still mostly white, has prominent grey streaks. This violet eyed southerner is not easily forgotten.

Personality: Aline speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.

History: A powerful brothel owner made her what she is. When Aline reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Impeccable, Persistence. Bonds: Mentor, Military. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Aline Conway, Female Human Bard 8
Medium (5'4") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 6000 sp. Brown-green garnet (140 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahinar Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'10" southern woman, she wears dark leathers with embroidery. She keeps her red hair in a flapper bob. Her eyes are hazel and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Ahinar was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Seamstress. Since then, she has sought to make the best of life.

Motivation: To clean up the streets; and expand her business

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Guardian. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ahinar Selevarun, Female Half-Elf Wizard 3
Medium (4'10") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)11 (+0) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Richard Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet tunic with pastel highlights, and long yellow pants that bunch up around his shoes. He wears a feathered hat to hide his balding. His violet eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the south to a Shoemaker, Richard learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Artistic. Flaws: Terse, Addict, Fearful. Bonds: Job. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Cithreth, Male Half-Elf Cleric 15
Medium (4'10") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 60 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 12 (+1)17 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Rhodochrosite (12 gp). Malachite (12 gp). Red garnet (50 gp). Malachite (12 gp). Jasper (70 gp). Golden yellow topaz (1000 gp). Banded agate (12 gp). Golden yellow topaz (1000 gp). Blue sapphire (600 gp). Moss agate (12 gp). Violet garnet (1000 gp). Peridot (70 gp). Rose (70 gp). Onyx (70 gp). Malachite (12 gp).


Social Check DCs

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