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NPC Generator

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Advanced [show]


Raam Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His purple hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Opinionated, Gifted. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Raam Joy, Male Tiefling Commoner 4
Medium (5'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 21000 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Duvamil Turen, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'5" and is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. Her white hair is lengthy. Her eyes are likewise green. Her teeth are white and perfect.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She always tries to repair and not replace. It was this mentality that drove her into the Performer business.

History: She was born in the north. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has money and likes to spend it; and she feels kind of lost in life

Ideals: Persistence, Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Immigrant. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Duvamil Turen, Female Gnome Rogue 9
Small (3'5") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 40 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 17 (+3)16 (+3)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1600 gp.


Social Check DCs


Azaki Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He wears a wide-brimmed hat to cover his moderate length blonde hair. His eyes, though not visible through his cowl, are hazel.

Personality: He has always had a great fascination with Tabaxi culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Azaki was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azaki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azaki. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Criminal record. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Azaki Ethanasath, Male Elf Adept 10
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 25 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)7 (-2) 10 (+0)17 (+3)
Skills Insight +4, Performance +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his son

Ideals: Extrovert, Artistic. Bonds: Attractive, Immigrant, Slave. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Adrik Glanhig, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 9 (-1)9 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Great Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. Her cinnamon fur is unkempt and raggedy. She wears crescent spectacles with a black brim.

Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Great was born the youngest of three triplets. She was an apprentice working in her mother's forge. By chance she met her sister recently and the two have been together since.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Family, Job. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Great Moon, Female Tabaxi Barbarian 14
Medium (5'4") Tabaxi, Lawful Good (CR 14)
Armor Class 11
Hit Points 115 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +8, Survival +8
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 6000 gp. Gold dragon comb with red garnet eye (1100 gp). Gold dragon comb with red garnet eye (1100 gp). Black velvet mask with numerous citrines (60 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (60 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1100 gp). Jeweled anklet (2000 gp). 1 Medium magic item.


Social Check DCs


Anne Thackeray, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and wears tight fitting clothing which further accentuates her frame. Her hair is white and very short. Her eyes, though not visible through her cowl, are green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with her god.

History: Born in the west her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Bowyer for the past few years.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Attractive, Religious, Poor, Job, Enemies. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Anne Thackeray, Female Human Paladin 4
Medium (4'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 46000 sp.


Social Check DCs


Azzakh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears just a black suit. His red crest is heavily combed to the left. His gold eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Impeccable, Artistic, Logical. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Azzakh Phrahdrandon, Male Dragonborn Expert 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 14 (+2)19 (+4)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Ribbles Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue trousers with grey and violet striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His tied-back hair is golden. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Ribbles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Gifted, Artistic, Optimist. Flaws: Mundane. Bonds: Enemies. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Ribbles Scheppen, Male Gnome Cleric 8
Small (3'7") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)11 (+0) 17 (+3)6 (-2)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 6000 sp. Aquamarine (900 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. Her lavender fur is braided into rings. She has a dull look in her yellow eyes.

Personality: She is very quiet and rarely speaks above a whisper. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 6 years old her parents immigrated from the west. Brilliant and gifted she never wanted to apply herself. She has been a successful dealer in antiques buying low and selling high.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Gifted, Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Three Peak, Female Tabaxi Expert 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)8 (-1) 16 (+3)11 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 400 sp. Pink pearl (50 gp).


Social Check DCs

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