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NPC Generator

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Advanced [show]


Emen Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a black armored body suit, with a simple brown line shooting up and back down, marred by beers. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up work as a Blacksmith and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the east

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Slave. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Emen Thorpe, Female Half-Orc Commoner 7
Medium (4'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 15 (+2)8 (-1)
Skills Investigation +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp. Jade (60 gp). Azurite (15 gp).


Social Check DCs


Seven In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy cinnamon fur. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a hunchback. Her cinnamon fur is still thick. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: Her relatives are trying to arrange a marriage; and a rival would like her out of the picture

Flaws: Ugly, Shy, Disease. Bonds: Criminal record, Job, Family. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Seven In the Storm, Female Tabaxi Druid 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He sports a long brown beard, and similarly colored long hair. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

John Merton, Male Human Expert 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3

Possessions: Red spinel (100 gp).


Social Check DCs


Quillathe Berevan, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. She keeps her white hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Quillathe grew up listening to her father's many stories. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Layabout for hire.

Motivation: She desires power and/or immortality; and obtaining odd cultural half-elven artifacts is her passion

Flaws: Shy, Secretive. Bonds: Attractive, Adventurer, Job. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Quillathe Berevan, Female Elf Ranger 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Malachite (11 gp).


Social Check DCs


Adran Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Adran Xistsrith, Male Elf Cleric 5
Medium (4'7") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Ignan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her white fur is braided into rings. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Harvest studied abroad. She made a point of taking high paying jobs and getting most of it up front. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Gifted, Persistence. Flaws: Addict, Insane. Bonds: Adventurer. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Harvest Grass, Female Tabaxi Rogue 5
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)10 (+0) 8 (-1)14 (+2)
Skills Investigation +3, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Ishte Anguish, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green armored body suit, with a simple brown line shooting up and back down. Her hair is chestnut, silky, and of moderate length. Her white eyes peer out from beneath her feathered green hat.

Personality: Calm and collected, she is a well trained Detective. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of southern immigrants she idolized her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She left for the south, certain she would find work there.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult.

Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Ishte Anguish, Female Tiefling Aristocrat 5
Medium (5'3") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 100 pp.


Social Check DCs


Nordak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His gray unseeing eyes seem to look past you.

Personality: Nordak wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: Nordak lived on a farm with his mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Nordak has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Religious, Family. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Nordak Frostbeard, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Heather Walcott, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has a slight overbite and is overall scrawny. With wild auburn hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: When she was but 8 years old her parents immigrated from the south. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Wants a kiss; and to share knowledge with the world

Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Heather Walcott, Female Human Cleric 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp. 1 Bullseye lantern.


Social Check DCs

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