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NPC Generator

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Advanced [show]


Dynamic Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His yellow fur is kept up in a ponytail inside a small hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur. Flaws: Insomniac, Shy. Bonds: Slave, Rich. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Dynamic Shoe, Male Tabaxi Aristocrat 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 500 gp. Onyx (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bendoo Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. She keeps her auburn hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Energy wise she seems alert and responsive.

History: She got into the Sage business at a young age. Her childhood dream was to be a Dilettante, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She'd like to take her coworkers down a peg; and to be a dilettante again

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Bendoo Mitchell, Female Half-Orc Ranger 13
Medium (5'0") Half-Orc, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 80 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +8, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 200 pp. Large well-done wool tapestry (100 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item.


Social Check DCs


Quillathe Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has moderate length white hair. Her face is covered beneath a completely black helmet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Flaws: Shy, Disease. Bonds: Slave, Rich. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Quillathe Caerdonel, Female Elf Warlock 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. Deep green spinel (70 gp). Freshwater pearl (13 gp). 1 Half-Plate.


Social Check DCs


Oriel Shelley, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears an entirely brown suit with white socks and a vest with buckled shoes. Her whole body is exceptionally muscular. With wild chestnut hair. Her gray eyes dart from person to person.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oriel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriel. After a long history of fighting, Oriel and her spouse have recently divorced.

Motivation: She has decided she is irredeemable.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Immigrant, Criminal record. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Oriel Shelley, Female Human Cleric 6
Medium (5'1") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp.


Social Check DCs


Farideh Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She carries with her a set of monstrous two handed axes on her belt, each one with a amber on the hilt. She wears her rusty crest up. Her red eyes are passionate and lively.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She misses her home and complains about the freezing weather, even in summer.

History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. Since then, she has sought to make the best of life.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Optimist. Bonds: Guardian, Immigrant, Slave. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Farideh Shestendeliath, Female Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Terran, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 600 sp. 2 Holy water.


Social Check DCs


Drifting Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She likes to wear brown tank tops with blue skirt. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants she idolized her mother. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Immigrant. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Drifting Moon, Female Tabaxi Wizard 7
Medium (5'2") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 1100 gp. Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


Euphemia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has no hair. She has a dull look in her violet eyes.

Personality: She has always had a great fascination with Halfling culture. She takes great joy in being the best Laborer in town.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: Expand her business; and halfling compassion

Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Euphemia Stoutman, Female Halfling Sorcerer 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 gp. Silver pearl (90 gp).


Social Check DCs


Qemuel Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man prefers to wear green clothing when he does not wear armor. His clothes are grease stained in places. His hair is cut close to his head. His black eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born at the edge of vast island. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant, Criminal record, Nature. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Qemuel Tranquil, Male Tiefling Cleric 9
Medium (5'6") Tiefling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 8 (-1)18 (+4)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Dabbledob Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears light armors faded through time and improper care. His long white hair reaches down to his waist. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Dabbledob isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Dabbledob was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Impeccable, Persistence. Bonds: Family. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Dabbledob Oomtrowl, Male Gnome Bard 6
Small (3'5") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 12 (+1)11 (+0) 17 (+3)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 2d6-4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs

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