Ronwe Swift, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries with her a set of shields on her belt, each one with a opal on the hilt. Her blue hair is greasy and uncared for. Her silver eyes are slightly larger than normal.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Ronwe was born in the west. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She was granted psionic powers by her dying brother.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted, Persistence. Flaws: Ugly. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Malquis Horineth, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan collared shirt and red skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She keeps her blonde hair in a pixie cut. Her eyes are hazel and beady.
Personality: She likes to make people angry or surprised. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised in a forest tribe. Malquis was born on a far eastern forest where she grew up under the tutelage of her father, an expert Tailor. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Tailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Spear Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'9", this man wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a top hat to cover his moderate length red fur. His eyes are copper.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Spear lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.
Motivation: Regain custody of his daughter; and wishes to resurrect an old love
Ideals: Justice, Philantrophist. Bonds: Rich, Family, In love. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 90 gp.
Zunn Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He is bristling with hidden weapons, mostly greataxes and hand crossbows. He has shaved his head bald. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.
History: The child of western immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for him; and retire the richest man in the west
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Criminal record, Immigrant. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.
Gerald Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears yellow painted combat armor at almost all times. His tied-back hair is white. His ears are large.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 300 gp.
Yvonne Vance, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long white hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady blue eyes.
Personality: She is a Bowyer first and foremost. She believes firmly that knowledge should be universal. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to work out more often; and meet up once more with her childhood friend
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Qualen Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Qualen is depressed about a lot of things. He tends to be a nihilist. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a Courier, his father struggled to pay the bills. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qualen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.
Joan Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear violet pants and tee shirts. She has dyed her greying black hair a little too much giving a sharp black color. She has a tattooed face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Joan lived on a farm with her father, near the main road leading to a nearby town. In her 11th year, her parents were killed by a dire rats raid, leaving Joan alone in the world. After a stint in an orphanage, she was adopted. She has worked as a Merchant like her father before her.
Motivation: Expand her business.
Flaws: Fearful. Bonds: Immigrant, Job, Family, Enemies. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 120000 cp. Silver comb with moonstones (200 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eleanor Watson, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her white hair in a pixie cut. She wears crescent spectacles with a black brim.
Personality: Eleanor is depressed about a lot of things. She tends to be a nihilist. She is able to fit into much smaller and tighter spaces than normal.
History: Eleanor was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has worked as a Knight like her mother before her.
Motivation: To reunite with her absent mother.
Ideals: Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp. Amethyst (70 gp).
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