Claira Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is still thick. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family She moved out west to avoid the crime she committed. She is untrained/undisciplined, which makes her dangerous.
Motivation: A rival would like her out of the picture.
Ideals: Athletic, Passionate. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 20 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 5 (-3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosamund Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears a yellow vest and prefers violet and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a long chestnut ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.
Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: A powerful necromancer made her what she is. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Seeks redemption; and she is unsatisfied with her job
Flaws: Ugly, Insane. Bonds: Job, Criminal record, Mentor. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Myria TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a red costume with the symbols of her god on her torso, marred by teas. She keeps her chestnut hair in a flapper bob. Her ears are large.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born on a small isolated farm. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and to clean up the streets
Flaws: Ugly. Bonds: Guardian, Slave, Nature, Immigrant. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 4000 cp.
Raer Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. He has a black handlebar mustache and slicked back black hair. His amber eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Raer grew up listening to his mother's many stories. Through the years after Raer was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Raer's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and he would like to get married and retire
Flaws: Shy, Selfish, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp. Zircon (60 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp).
Miles Morton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He has moderate length brown hair. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: He was born in the east. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic, Pacifist. Bonds: Rich, Slave, Immigrant, Adventurer. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Masterwork Musical instrument.
Korfel Fasharash, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His amber eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.
History: He was raised in a mountains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Optimist, Professionalism, Impeccable. Bonds: Nature, Job. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 800 gp. Gold music box (1000 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kerkad Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His long black crest is drawn into a two foot long braid. His eyes are gold.
Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kerkad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kerkad. He has built up a small fortune and can afford his own way.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Insane, Fearful. Bonds: Rich, Criminal record. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Grûblik England, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, white, dusty cloak. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: To clean up the streets; and money/treasure
Flaws: Shy, Impulsive. Bonds: Attractive, Rich, Job, Guardian. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 4 Smokesticks. 4 Smokesticks.
Mindartis Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a violet feathered hat and violet clothes. His hair is red and very short. His eyes, though not visible through his cowl, are green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Mindartis was born on a far southern island where he grew up under the tutelage of his mother, an expert Miner. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he wants revenge against gnolls
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Nature. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 sp. Coral (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
