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NPC Generator

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Advanced [show]


Zykroff Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally well dressed albeit a few years behind the times. She wears a colorful flower in her green crest. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Animals are drawn to her, and she is able to talk to them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Baker arts, while her father instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Bonds: Attractive, Guardian, Rich. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Zykroff Skaarzborroosh, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Tod Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His long silver hair is drawn into a two foot long braid. His blue eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Stableman job and began his own company from there.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Cynical, Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Tod Warmwater, Male Halfling Adept 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)12 (+1) 12 (+1)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 3000 sp. Red spinel (110 gp). Freshwater pearl (12 gp). Violet garnet (900 gp).


Social Check DCs


Makaria Generous, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy dark red stubble. She dresses like a well dressed Sculptor does. She has a hunchback. Her hair, while still mostly dark red, has prominent grey streaks. Her white eyes have a joyful gleam in them most of the time.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She has achieved small success as a Sculptor.

Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Job, Military. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Makaria Generous, Female Tiefling Expert 8
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 9 (-1)10 (+0) 10 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Sybil Middleton, Female Human [Permalink]

Personal [hide]

Description: A 5'11" western woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long blonde hair is drawn into a two foot long braid. She has gleaming, smiling hazel eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sybil lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Family, Adventurer. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Sybil Middleton, Female Human Druid 2
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 9000 cp.


Social Check DCs


Mardred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'2". She likes to wear brown tank tops with tan skirt. She sports auburn long hair. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Map Maker, but she got bored and became a Roofer. She inherited the family business which she has now maintained for 2 years.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Joker. Flaws: Shy, Ugly. Bonds: Job, Military. Occupation: Roofer

Voice: French accent

Attributes [hide]

Mardred Balderk, Female Dwarf Wizard 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 3 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bolhild Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey armored body suit, with a simple blue line shooting up and back down. She keeps her long blonde hair kept up in a rat tail. She wears a mask on her face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She would rather hide behind her crafts than deal with other people.

History: Born in the east to a Doctor, Bolhild learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Doctor work with an outfit from a few towns over. Doctor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Doctor.

Motivation: To be a Carter again; and further expansion of business

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Job. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Bolhild Bigtoe, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +0, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Nelkin Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He has wavy blonde hair. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Mentor. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Nelkin Thorngage, Male Halfling Rogue 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 6000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Kildrak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the south. In his 14th year, his parents were killed by a orcs raid, leaving Kildrak alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and someone believes him a fraud

Ideals: Gifted. Bonds: Immigrant, Attractive, Poor, Enemies. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Kildrak Ironfist, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)4 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 gp.


Social Check DCs


Ida Brixton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. She wears an eyepatch.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is used to getting what she wants. In part because she is a meticulous planner.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and sabotage a competitor

Ideals: Professionalism, Artistic. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Ida Brixton, Female Human Adept 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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