Silgre Wheatley, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with brown skirt. Her red hair is slicked back into a classic pompadour. She wears a mask on her face.
Personality: She dislikes all the random violence that takes place in the north. Animals are drawn to her, and she is able to talk to them.
History: Silgre was born the youngest of three triplets. After coming to the age of reason, Silgre took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now travels the world, in search of power and loot.
Motivation: She's in love; and she would like to get married and retire
Ideals: Pacifist, Gifted. Bonds: Family, Adventurer, Has a crush. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Black pearl (1300 gp). Pink pearl (120 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item.
Gerard Morton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.
Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero
Bonds: Poor, Job, Adventurer, Military. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Mary Tewksbury, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is renowned for her bright grey dresses and hats. Her black hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She got away from her former life and has fallen to alcoholism.
Motivation: She would like to get married and retire; and to settle down with her crush
Flaws: Greedy, Forgetful, Addict. Bonds: Rich, Has a crush. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Golden pearl (80 gp).
Aura Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a white scarf, and he perpetually has his kukri ready. His red fur is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Through the years after Aura was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aura's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Armorer
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1700 gp. Lapis lazuli (7 gp). Alexandrite (1300 gp). Rose (20 gp).
Randal Stratford, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. He wears his black hair down. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Artistic. Flaws: Addict. Bonds: Immigrant. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp.
Nagrette Kendal, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing the road beaten gear of a warrior. Her brown hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with finding treasure.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family, Enemies. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 86 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 3d6+5, Ranged +3 / 3d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 290 pp. Chrysoberyl (80 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salasar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his greataxe. He is muscular with a powerful set of arms. He has done his best to style his red crest to look like a famous performer. His skin is flawless and his gold eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Salasar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero
Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vepar Strength, Female Tiefling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has no hair. Her thin eyebrows rest above her beady red eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a minor phobia of water and hates getting wet.
History: A powerful wizard made her what she is. Through the years after Vepar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Vepar's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Flame In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his hammer always slung over his shoulder. He is bristling with hidden weapons, mostly hammers and longswords. His brown fur is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.
History: He served in the navy to pay for his family's outstanding loans. When Flame reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Criminal record, Military. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
