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NPC Generator

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Advanced [show]


Astar Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair has been sun bleached extensively. He has a dull look in his black eyes.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Astar hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Expand his business.

Ideals: Entrepeneur. Bonds: Attractive, Job, Enemies, Poor. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Astar Ecstasy, Male Tiefling Barbarian 5
Medium (6'10") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mastema Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she sports green clothing, slightly heavier than average wear. She has done her best to style her chestnut hair to look like a famous performer. She has white eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.

History: Mastema was born the youngest of three triplets. Mastema was born on a far eastern forest where she grew up under the tutelage of her father, an expert Bowyer. Due to her spouse's obsession with being a Body Guard they were divorced and she won custody of their son. She worked as a Bowyer, and she later adopted a second son.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Joker. Flaws: Fearful. Bonds: Family, Immigrant, Job. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Mastema Entropy, Female Tiefling Warrior 6
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Mara Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and carries morningstars. She has done her best to style her auburn hair to look like a famous performer. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Mara wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Mara does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life

Ideals: Fighting, Disciplined. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Mara Netyoive, Female Elf Wizard 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 16 (+3)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1300 sp. 1 Average lock. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Pirithin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears baggy white pantaloons and a violet scarf. His chestnut hair is cut short. This gray eyed easterner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. Through the years after Pirithin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Pirithin's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Pirithin Warmwater, Male Halfling Sorcerer 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 12 (+1)16 (+3)
Skills Arcana +2, Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Hematite (8 gp). Alexandrite (800 gp). Black pearl (800 gp).


Social Check DCs


Naivara Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her chestnut hair down. Her eyes are green and catlike.

Personality: She will rave to anyone who will listen. She also has developed a complete distrust of the Baker profession.

History: Naivara was born in the east. At a young age she loved to build and create. She was an apprentice working in her father's forge. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Poor, Job. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Naivara Othronus, Female Elf Druid 12
Medium (4'8") Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 58 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)19 (+4)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1000 gp. Peridot (20 gp). Onyx (20 gp). Jade (40 gp). Blue quartz (16 gp).


Social Check DCs


Reddlepop Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this northern woman wears very tight pants and wife beaters, though occasionally she sports a blue coat. With wild red hair. Her amber eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has recently gotten a pet goose that steals things from people.

Motivation: She is wracked by social anxiety.

Ideals: Athletic, Entrepeneur. Flaws: Shy, Fearful. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Reddlepop Fiddlefen, Female Gnome Paladin 8
Small (3'5") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 84 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 10 (+0)17 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Gold dragon comb with red garnet eye (1200 gp). Embroidered and bejeweled glove (3000 gp). Black velvet mask with numerous citrines (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. He wears a colorful flower in his cinnamon fur. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Tricking was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Bonds: Attractive, Rich, Mentor, Family. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Tricking Of Passion, Male Tabaxi Rogue 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Deception +7, History +6
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 17000 sp. Moss agate (13 gp). Lapis lazuli (13 gp). Rock crystal (50 gp). Deep blue spinel (600 gp). Blue star sapphire (400 gp). Alexandrite (600 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a tan and green handkerchief worn on his right side. His silver hair is heavily combed to the right. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: Qualen lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Family, Religious. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Qualen Garrick, Male Gnome Aristocrat 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)12 (+1) 10 (+0)18 (+4)
Skills Performance +6, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Alberich Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. He has a very tight haircut. His eyes are a pleasant blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Alberich Trueblood, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)10 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 250 gp.


Social Check DCs

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