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NPC Generator

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Advanced [show]


Shivering In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her brown fur is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted necromantic powers by her dying sister.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Joker, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Shivering In Woods, Female Tabaxi Commoner 10
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +7, Insight +5
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: Violet garnet (600 gp). Chrysoberyl (120 gp). Jasper (30 gp). Violet garnet (600 gp).


Social Check DCs


Feldûsh Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and he perpetually has his axe ready. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting. Flaws: Cynical, Hedonist, Mundane, Insane. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Feldûsh Kendall, Male Half-Orc Fighter 12
Medium (5'3") Half-Orc, Neutral Good (CR 12)
Armor Class 9
Hit Points 101 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 2000 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Naeris Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with wide-brimmed hat. His red hair is greasy and uncared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Naeris would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Naeris Madden, Male Half-Elf Ranger 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)10 (+0) 6 (-2)9 (-1)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Jheri Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her bronze crest, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She is a Lamia in disguise. She made a point of taking high paying jobs and getting most of it up front. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Jheri Nemmonis, Female Dragonborn Cleric 2
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 6000 cp. Rose (40 gp). Red spinel (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Therlin Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a brown and tan handkerchief worn on her right side. Her hair is always cut to a buzz. Her gray eyes peer out from beneath her top brown hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a font of random trivia from the lore and stories she has discovered

History: Therlin was born in the south. At a young age she loved to build and create. She worked as a nervous Banker and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Logical, Persistence. Flaws: Disease. Bonds: Job. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Therlin Deepdelver, Female Dwarf Sorcerer 7
Medium (3'9") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Râsh Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.

History: Râsh hails from a village terrorized by giants. Râsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Râsh and his spouse have recently divorced.

Motivation: He wants to get laid.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Enemies, Nature. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Râsh Bradley, Male Half-Orc Paladin 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)6 (-2) 14 (+2)11 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Black pearl (200 gp). Black pearl (200 gp).


Social Check DCs


Zook Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, and carries ceremonial daggers. His blonde hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Secretive, Forgetful. Bonds: Job. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Zook Timbers, Male Gnome Expert 9
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Druidic, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 6000 sp. Amethyst (150 gp). Rose (60 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Fire opal (400 gp). Jasper (60 gp). Deep blue spinel (300 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket, and carries glaives. Her green crest is singed and shortened. She wears a mask on her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Further she is a bit of a stoner and is frequently out of it.

History: She was born to loving parents in a slum to the east. She dropped out of school before completing her studies. After a long history of fighting, Daar and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Daar Beryntolthropal, Female Dragonborn Bard 8
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp.


Social Check DCs


Rosamund Stanford, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time. She carries with her a set of whips, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears a wide-brimmed hat to hide her balding. Her ears are large.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Guard profession.

History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Shepherd like her mother before her.

Motivation: Sabotage a competitor.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Rosamund Stanford, Female Human Ranger 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)16 (+3) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp. Jade (110 gp).


Social Check DCs

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