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NPC Generator

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Advanced [show]


Frouse Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His head has been shaved. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Rich, Family. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Frouse Cobblelob, Male Gnome Ranger 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Masterwork Light steel shield.


Social Check DCs


Hadwisa Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: Eccentric and domineering, Hadwisa will drive conversation. She is a very good compulsive liar and kleptomaniac.

History: Hadwisa hails from a village terrorized by goblins. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge; and she is a bit of a kleptomaniac

Ideals: Extrovert. Bonds: Attractive, Criminal record, Enemies. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Hadwisa Rothenel, Female Half-Elf Warlock 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 70 gp.


Social Check DCs


Azzakh Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His black crest is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 10th year, his parents were killed by a dire rats raid, leaving Azzakh alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Azzakh and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Azzakh Jharthraxyn, Male Dragonborn Adept 7
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. Deep blue spinel (1000 gp). Zircon (60 gp). Red spinel (60 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs


Fragrant In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He keeps his long black fur kept up in a rat tail. His copper eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Fragrant grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Fragrant In Woods, Male Tabaxi Aristocrat 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 190 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Seere Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'11" southern woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her wide-brimmed hat is riddled with cuts and holes. She has a tattooed face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Seere would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Seere was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and marry her brother to traveling adventurers

Ideals: Opinionated. Flaws: Ugly. Bonds: Military, Family, Adventurer, Enemies. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Seere Sarcasm, Female Tiefling Barbarian 4
Medium (4'11") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 4 (-3)16 (+3)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Ignan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Gomory Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a faded coat and loose pants complete with top hat. She wears her silver hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Gomory was left her father's suit of armor and trained in its use and care. She has worked as a Scribe like her father before her.

Motivation: An old rival family wants her found; and to reunite with her absent father

Bonds: Attractive, Adventurer, Military, Job, Family. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Gomory Mute, Female Tiefling Commoner 9
Medium (5'9") Tiefling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)17 (+3) 16 (+3)17 (+3)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp. Coral (100 gp). Deep blue spinel (1100 gp). Iolite (20 gp). Rock crystal (20 gp). Freshwater pearl (16 gp).


Social Check DCs


Decarabia Shame, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in a clean green cloak covering her clean studded leather. She has moderate length black hair. She has gleaming, smiling red eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to fit into much smaller and tighter spaces than normal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She loathes her own lifestyle; and she's repulsed by the pc

Ideals: Justice, Gifted. Flaws: Antagonistic, Depressed. Bonds: Immigrant. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Decarabia Shame, Female Tiefling Paladin 5
Medium (5'5") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her scythe, and is pretty ugly. She has no hair. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. She is afraid of women and trembles around them

History: She was born in the south. Damaia was born on a far southern forest where she grew up under the tutelage of her mother, an expert Mayor. She moves from town to town, unable to find a place to settle.

Motivation: Halfling compassion; and revenge

Flaws: Ugly, Insane, Shy. Bonds: Immigrant. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Damaia Dodge, Female Tiefling Wizard 4
Medium (5'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Persuasion +6, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Sumnes Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and is typically in her Map Maker uniform. Her left leg appears badly burned and disfigured. Her blonde hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born to a pair of adventurers, Sumnes grew up listening to her father's many stories. Her childhood dream was to be a Ploughman, but she was a colossal failure. She struck the Map Maker job and began her own company from there.

Motivation: To be a Ploughman again; and sabotage a competitor

Ideals: Artistic. Bonds: Job, Adventurer, Criminal record. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Sumnes Dalanthan, Female Half-Elf Druid 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Religion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Deep green spinel (50 gp). Violet garnet (300 gp). Golden pearl (50 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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