Suhnae Netyoive, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light tan in addition to tight pants. His red hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Suhnae was born the youngest of three triplets. His first spouse was a Masseuse, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by orcs. Suhnae was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: A strong sense of loyalty to Tiefling people; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy, Hedonist, Racist. Bonds: Family, Enemies. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 150 gp.
Great In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a white coat with blue slacks. He is bristling with hidden weapons, mostly hammers and flails. His long brown fur is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker. Bonds: Criminal record, Rich, Job. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 600 gp. Malachite (10 gp). Hematite (10 gp). Moss agate (10 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item.
Oblar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. With bright auburn hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic. Flaws: Shy, Disease, Addict. Bonds: Rich. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Thieves’ tools.
Chassath Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. Her crest is red, silky, and of moderate length. She is baby faced.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Chassath lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is terrified, and will act out of fear; and to reunite with her absent father
Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Attractive, Family, Adventurer. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: 3000 sp. Black pearl (700 gp). Lapis lazuli (6 gp). Star rose quartz (70 gp). Peridot (70 gp). Black opal (900 gp).
Azza Glee, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a robe, a symbol of strength around her neck, and a kukri on her belt, and is pretty ugly. Her hair is greying and her face has many wrinkles. Her white eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She enjoys reading and quiet.
History: Azza was born in the north. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Azza and her spouse have recently divorced.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical, Persistence. Flaws: Ugly, Antagonistic. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (500 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (300 gp).
Mijira Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. Her rusty crest is still thick. She has red eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She is lazy, self-centered, vain, and jealous.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Selfish, Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 200 sp. 1 Masterwork Common Melee.
Brottor Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered
History: Brottor was born in the north. At a young age he loved to build and create. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is currently in port desperately looking for someone to get him out
Ideals: Logical, Persistence. Bonds: Poor, Enemies, Slave. Occupation: Fisher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1400 sp.
Sark Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. He has several tiny opal earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He struck the Miner job and began his own company from there.
Motivation: He is greedy; and to be a bounty hunter again
Ideals: Athletic, Gifted. Bonds: Attractive, Rich, Job. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 10000 cp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Masterwork Uncommon Weapon.
Halimath Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a custom-built plate barding that's adorned with violet lining and desert motifs. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.
History: He was born into a rich family. His mother was a soldier and died while he was still young. Halimath was left his mother's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Attractive, Military, Rich. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Violet garnet (800 gp). Deep blue spinel (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
