Werydd Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown vest and prefers violet and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is cut jaggedly and amateurishly. Her brown eyes dart from person to person.
Personality: She is business-like. She takes instructions and follows them to the letter. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted divine powers by her dying brother.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Professionalism, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 280 gp. Carved bone or ivory statuette (80 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Good lock.
Ront Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden, silky, and of moderate length. His eyes are likewise amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Ront was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Disciplined, Persistence. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 10000 cp. Solid gold idol (900 gp).
Abad Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears black leather gloves, a black jacket, and tight pants. He wears a deerstalker hat to hide his balding. His red eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His job bores him to no end. He has decided to make it more interesting.
History: Abad was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Emotional. Bonds: Adventurer, Criminal record, Poor. Occupation: Shipwright
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
Possessions: 900 gp.
Frederick Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He prefers to wear yellow pants and tee shirts. He is bald on top and has large brown tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Frederick lived on a farm with his father, near the main road leading to a nearby town. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and regain custody of his son
Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Family, Enemies. Occupation: Performer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Riswynn Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She wears her red hair down. Her ears are large.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. As long as the job gets done she does not care how it got done.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Riswynn and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Professionalism, Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 4000 sp.
Salanop Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and sports empty pouches on her belt. Her brown hair is greasy and uncared for. Her ears are large.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She works hard and plays hard.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Unemployed arts, while her mother instructed her in etiquette, music and courtly manner. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She used her abilities to travel the world and help people.
Motivation: To reunite with her absent father.
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich, Family. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Raiann Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. She has no crest. She has gleaming, smiling red eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has all her life been fascinated with poetry.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Cook, but she got bored and became a Carter. She tends to her Carter job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Violet garnet (800 gp). Violet garnet (800 gp). Red-brown spinel (40 gp).
Gesrethe Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black crest, when down, is lengthy. She is baby faced.
Personality: She is business-like. She takes instructions and follows them to the letter. She never wears the same outfit twice, unless she absolutely has to.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She wants revenge against goblins; and she is compelled to act according to her religious beliefs
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp.
Aura Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries a battered greatsword and tarnished warhammer as well. She keeps her long gray fur kept up in a rat tail. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A true patriot, Aura would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a Butcher, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Poor, Military. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Tourmaline (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
