Baelitae Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in the west. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Wants a kiss; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rimple Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his silver hair down. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Rimple hails from a village terrorized by drow. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others; and a rival would like him out of the picture
Flaws: Fearful. Bonds: Religious, Enemies, Adventurer, Criminal record. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp. Rose (60 gp). White opal (900 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in a clean pastel cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He wears his beige fur down. His eyes, though not visible through his cowl, are blue.
Personality: Tree is depressed about a lot of things. He tends to be a nihilist. His job bores him to no end. He has decided to make it more interesting.
History: Tree was born the youngest of three triplets. Tree abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Navigator and was forced into it by his family.
Flaws: Depressed. Bonds: Adventurer, Criminal record, Family, Immigrant. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 4000 cp. Jasper (40 gp). Violet garnet (600 gp). 1 Buckler. 1 Chain shirt. 1 Half-Plate.
Pushkrimp Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. His long blonde hair reaches down to his waist. His green eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against illithids; and he is greedy
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Beggar
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jasmine Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Sporting a red mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Flattery will make her almost putty in your hands.
History: She was born to a criminal king-pin and mafia family When Jasmine reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is wracked by social anxiety; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Insomniac, Selfish, Fearful. Bonds: Criminal record, Military. Occupation: Mayor
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. His skin is fair and his fingers are delicate and long. His red hair is singed and shortened. His eyes are a pleasant brown.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: He seems to be bored by most things; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 100 gp.
Morkral Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is portly but not overly obese. He has styled his red hair well, parting it to the right. He is baby faced.
Personality: Morkral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: He was born in the east, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and he is content
Ideals: Artistic, Persistence. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Azurite (9 gp). Moss agate (9 gp). Brown-green garnet (60 gp). 1 Good lock.
Uzza Principle, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her red hair is greasy and uncared for. Her face is scarred and worn.
Personality: She has always had a great fascination with Tiefling culture. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was born the only child of a wealthy merchant. In her 15th year, her parents were killed by a orcs raid, leaving Uzza alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Uzza was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: A deep hatred of orcs.
Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 sp. Chrysoprase (40 gp).
Kithri Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She sports red clothing, slightly heavier than average wear. Her hair is chestnut, silky, and of moderate length. She has several tiny jet earrings on each ear.
Personality: Kithri speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with finding treasure.
History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Impeccable. Bonds: Attractive, Rich, Adventurer, Religious. Occupation: Mortician
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 65 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 600 gp.
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