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NPC Generator

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Advanced [show]


Ulla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her blonde hair. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's repulsed by the PC; and she is content

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Attractive. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Ulla Nucklestamp, Female Gnome Druid 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp.


Social Check DCs


Sariel Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her hair is red and curly. Her brown eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Sariel grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Professionalism. Bonds: Attractive, Adventurer, Job. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Sariel Iranapha, Female Elf Monk 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)12 (+1) 7 (-2)9 (-1)
Skills Sleight of Hand +6, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rimmon Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He keeps his blue hair in a flapper bob. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Rimmon was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Armorer.

Motivation: An old rival family wants him found; and his religion dominates his actions

Ideals: Disciplined. Bonds: Adventurer, Family, Job, Religious. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Rimmon Creed, Male Tiefling Cleric 8
Medium (6'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 8 (-1)19 (+4)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp.


Social Check DCs


Thamior Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. He sports a long silver beard, and similarly colored long hair. His blue eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Entrepeneur. Flaws: Insane. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Thamior Eathalena, Male Elf Bard 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 8000 cp.


Social Check DCs


Baggi Radcliffe, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fighting clothing, which leaves very little to the imagination. Her deerstalker hat is riddled with cuts and holes. She is baby faced.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is harsh and unforgiving.

History: Baggi hails from a village terrorized by orcs. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Baggi Radcliffe, Female Half-Orc Ranger 10
Medium (5'11") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp. Carnelian (80 gp). Golden pearl (140 gp).


Social Check DCs


Dagnal Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears rags and sports a simple walking cane. Her white hair is cut short with large spiked bangs in the front. Her blue unseeing eyes seem to look past you.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Disciplined. Flaws: Disease, Fearful. Bonds: Poor, Religious. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Dagnal Loderr, Female Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 200 sp.


Social Check DCs


Raymond Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Interpreter job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Flaws: Ugly, Forgetful. Bonds: Poor, Job. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Raymond Stanley, Male Human Paladin 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp.


Social Check DCs


Gurdis Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is white, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is calm most of the time but flees social interaction. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. Gurdis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Gurdis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Flaws: Shy. Bonds: Attractive, Slave, Nature, Enemies. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Gurdis Dankil, Female Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)6 (-2) 6 (-2)13 (+1)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 380 gp. 3 Alchemist’s fire.


Social Check DCs


Rurik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man tends to wear a large grey jacket. His clothes are grease stained in places. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Rurik was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Immigrant, Guardian, Family. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Rurik Silverstone, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)10 (+0) 16 (+3)11 (+0)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A silver and pearl hairclip (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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