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NPC Generator

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Advanced [show]


Anbera Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is dressed in earthy colors with a brown and blue handkerchief worn on her left side. Her golden hair is cut short with large spiked bangs in the front. Her eyes are hazel and she is always smoking a pipe.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is an amazing painter.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. Days after completing her studies, news broke out that her hometown was attacked by illithids. Anbera was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She wants revenge against illithids; and to reunite with her absent mother

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Anbera Dankil, Female Dwarf Fighter 7
Medium (4'2") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 48 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 700 gp. Smoky quartz (20 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorm Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black armored body suit, with a simple brown line shooting up and back down. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.

History: When he was but 8 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Cynical. Bonds: Religious, Immigrant. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Lorm Rodney, Male Half-Orc Wizard 7
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)6 (-2) 10 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Quick Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses in brown turtlenecks beneath a tan coat with black slacks. Her top hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Sculptor, her father struggled to pay the bills. Her parents enrolled her in a Barbarian school at a young age so that she could practice her druidic talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle.

Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Quick Wind, Female Tabaxi Barbarian 9
Medium (5'2") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 86 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Elven, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: Blue star sapphire (1300 gp). Moonstone (30 gp). Alexandrite (1600 gp). Freshwater pearl (10 gp). Fiery yellow corundum (1300 gp). Red garnet (120 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Bathin Passion, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying red hair a little too much giving a sharp red color. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to a criminal king-pin and mafia family His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Bathin Passion, Male Tiefling Adept 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)18 (+4) 12 (+1)11 (+0)
Skills Arcana +7, Nature +7
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Auran, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. He has a long silver beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy, Insane. Bonds: Attractive, Religious. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Gerbo Pingun, Male Gnome Rogue 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Thorpe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears red trousers with violet and black striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac; and sabotage a competitor

Flaws: Disease. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thorpe Jamjar, Male Halfling Aristocrat 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 7 (-2)9 (-1)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Seere Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her brown hair in a pixie cut. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not believe in violence as a means to an end. She is a dedicated Courier but believes her peers are too gung-ho.

History: The child of a Barkeep, who enjoyed hunting, Seere was taken on many hunting expeditions. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Athletic, Pacifist. Flaws: Secretive. Bonds: Nature, Family. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Seere Hope, Female Tiefling Commoner 5
Medium (6'4") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length chestnut hair. His eyes are hazel and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Adrik embodies much of what other species detest in the Dwarves. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Adrik Daraln, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Imsh Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Imsh was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: To be a Barkeep again; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Entrepeneur, Philantrophist. Flaws: Insomniac. Bonds: Job. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Imsh Sharps, Male Half-Orc Wizard 2
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)5 (-3) 14 (+2)10 (+0)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp.


Social Check DCs

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