Hugolina Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky violet painted plate armor. She has a moderate pudge and is not very fit. She wears her red hair up in a very large beehive style do. Her hazel eyes peer out from beneath her top violet hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a small toy that she constantly fidgets with.
History: Born to a Priest, her father struggled to pay the bills. She was an apprentice working in her father's forge. She became a Sage soon after.
Motivation: She wants revenge against orcs; and further expansion of business
Ideals: Justice. Flaws: Addict. Bonds: Poor, Job, Enemies. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 6 (-2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant, Druidic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Rhodochrosite (11 gp). Citrine (20 gp). Iolite (20 gp). Moonstone (20 gp).
Malquis Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'9" and is wearing a perfectly clean shirt and pair of pants. She wears a Stetson hat to hide her balding. She has gray eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with finding treasure.
History: She was born in the north, but her parents moved at a very young age to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: Meet up once more with her childhood friend; and to unite with her brother
Flaws: Insomniac. Bonds: Attractive, Adventurer, Immigrant, Job, Family. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Auran, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item.
Verin Still, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her silver hair down. She wears crescent spectacles with a black brim.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Rich, Job, Military. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 110 pp. Blue quartz (14 gp). Amber (150 gp). Black opal (700 gp). Malachite (14 gp). Fire opal (700 gp). 1 Minor magic item.
Stannor TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His white hair and beard is wavy and long. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of southern immigrants he idolized his mother. Stannor was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Immigrant, Religious. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: Red-brown spinel (100 gp).
Erevan Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a long red beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 7 years old his parents immigrated from the east. He found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Fletcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 33 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Cloth of gold vestments (70 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Osco Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a violet scarf, and carries scimitars. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was granted psionic powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Infernal, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Black pearl (1500 gp).
Gurdis Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in a small desert village. She worked as a nervous Spice Merchant and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Stableman again; and money/treasure
Ideals: Athletic. Bonds: Rich, Military, Nature, Job. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: Deep green spinel (80 gp). Star rose quartz (70 gp). Red spinel (80 gp). Smoky quartz (70 gp). 1 Minor magic item.
Altho Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'10" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a red handlebar mustache and slicked back red hair. His eyes, though not visible through his cowl, are violet.
Personality: He is overprotective of those who hire his services. He plays an instrument quite well.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Artistic. Flaws: Addict. Bonds: Guardian, Job. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 10000 sp. Hematite (9 gp). Red-brown spinel (50 gp).
Five In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His lavender fur is kept up in a ponytail inside a small hat. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.
History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Flaws: Addict, Mundane. Bonds: Rich, Attractive, Military. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 4 (-3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 7000 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold and topaz bottle stopper cork (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Sapphire pendant on gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A delicate silver chain set with a tourmaline (10 gp). An abacus with copper, silver and gold markers (100 gp). Gold dragon comb with red garnet eye (900 gp). Gold and topaz bottle stopper cork (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
