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NPC Generator

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Advanced [show]


Aerdeth Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: To be a Gardener again; and he is unsatisfied with his job

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Job. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Aerdeth Moreno, Male Half-Elf Warrior 2
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. Coral (150 gp). Moonstone (50 gp). Obsidian (10 gp).


Social Check DCs


Ûggû Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His white hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Ûggû was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Ûggû Clare, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Black pearl (200 gp). Violet garnet (200 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Winchester, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears silk and lounges about seductively. Her hair is white, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is happy with her job as a Seamstress. She turns her eye from what people do, preferring to live and let live. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her mother raised her in a mountain cabin. Her childhood dream was to be a Banker, but she was a colossal failure. She left for the east, certain she would find work there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Justice. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Hadwisa Winchester, Female Human Expert 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Nalaed Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her tied-back hair is silver. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in a small desert village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now spends her time doing works of charity.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Slave, Nature. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Nalaed Fallack, Female Dwarf Fighter 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 18 (+4)9 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp. Star rose quartz (30 gp).


Social Check DCs


Biri Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a black cloak and cross-gartered brown stockings. She sports a flattop crest cut. She is very pretty but has cold, dead eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a pair of adventurers, Biri grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many illithids want her driven away.

Ideals: Entrepeneur. Bonds: Attractive, Religious, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Biri Orexijandilin, Female Dragonborn Monk 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 20 pp.


Social Check DCs


Chassath Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears just a black suit. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a cross on it. Her crest is greying and her face has many wrinkles. Her eyes are red and catlike.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born into a rich family. A freak accident while working with her Masseuse mother left her crippled. During her travels, Chassath and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Chassath discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Chassath fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is greedy

Flaws: Greedy, Disease. Bonds: Adventurer, Rich, Debt. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chassath Akambherylliax, Female Dragonborn Adept 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)12 (+1) 15 (+2)5 (-3)
Skills Acrobatics +4, Deception -1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 11000 sp. Eye agate (4 gp). Chalcedony (80 gp). Peridot (80 gp).


Social Check DCs


Emma Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a violet shirt with thin green vertical stripes and tan pants. Her chestnut hair is cut short. Her blue eyes have a joyful gleam in them most of the time.

Personality: She dislikes all the random violence that takes place in the east. She is obsessed with finding treasure.

History: She was born in the east, but her parents moved at a very young age to the south. From there she went from mercenary job to mercenary job. She left for the east, certain she would find work there.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Slave. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Emma Iranapha, Female Half-Elf Expert 15
Medium (5'8") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 76 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 19 (+4)13 (+1)
Skills Medicine +9, Religion +6
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. Deep blue spinel (900 gp). Malachite (13 gp). Fire opal (1300 gp). Malachite (13 gp). Zircon (70 gp). 1 Medium magic item.


Social Check DCs


Dynamic In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red fur is still thick. His hazel eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Dynamic was born with his mother's beautiful face. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Gifted, Logical. Bonds: Attractive, Job. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Dynamic In Woods, Male Tabaxi Commoner 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His moppish golden hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic, Gifted. Flaws: Racist, Antagonistic, Fearful. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

John Kent, Male Human Commoner 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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