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NPC Generator

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Advanced [show]


Tyna Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She wears a wide-brimmed hat to cover her moderate length silver hair. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Eccentric and domineering, Tyna will drive conversation. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in the north, but her parents moved at a very young age to the west. She moved out west to avoid the crime she committed. She left for the north, certain she would find work there.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Criminal record, Immigrant. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Tyna Bigheart, Female Halfling Barbarian 5
Small (2'8") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 32 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)19 (+4) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee -1 / 2d4-4, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Peridot (80 gp). Onyx (80 gp). Hematite (11 gp). 1 Minor magic item.


Social Check DCs


Creega Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist, Fighting. Bonds: Rich, Nature, Religious. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Creega Haley, Female Half-Orc Expert 3
Medium (6'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)9 (-1) 6 (-2)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gorbundus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tattered old clothes. His Stetson hat is riddled with cuts and holes. His red eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Ugly, Greedy. Bonds: Family, Rich. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Gorbundus Turnuroth, Male Dragonborn Wizard 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 80 gp.


Social Check DCs


Criella Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has styled her white hair well, parting it to the left. Her face is scarred and worn.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her childhood dream was to be a Jeweler, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Criella Justice, Female Tiefling Aristocrat 2
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Thodris Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears a grey coat over a pastel low-cut shirt, and a small hat upon her head. She has a hunchback. Her long red hair is drawn into a two foot long braid. She has a dull look in her blue eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their son. She worked as a Detective, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Thodris Burrowfound, Female Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Tim Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long chestnut hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting, Athletic, Logical. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Lepus, Male Half-Elf Rogue 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 60 pp. Rich purple corundum (1600 gp). Red garnet (50 gp). Fiery yellow corundum (1600 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath her clothing is a huge mess of scar tissue. Her gray fur is smooth and relatively long. Her eyes are copper and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cloud grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloud. She has built up a small fortune and can afford her own way.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Fighting. Bonds: Rich, Slave, Immigrant, Criminal record. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Cloud In the Wind, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)5 (-3) 13 (+1)18 (+4)
Skills Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 sp.


Social Check DCs


Godfrey Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, yellow, dusty cloak. His hair is short and auburn. He has a tattooed face.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Malcolms, Male Half-Elf Cleric 3
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Alice Gracey, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in brown turtlenecks beneath a pastel coat with white slacks. With wild auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy and tries to find solutions quickly.

History: She was born on a small isolated farm. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she desires power and/or immortality

Ideals: Optimist. Flaws: Lazy. Bonds: Nature, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Alice Gracey, Female Human Adept 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 5 (-3)13 (+1)
Skills Arcana +2, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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