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NPC Generator

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Advanced [show]


Audhild Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes, and carries monstrous two handed axes. Her blonde hair is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Justice. Flaws: Ugly, Insane, Antagonistic. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Audhild Loderr, Female Dwarf Commoner 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp. Red spinel (40 gp).


Social Check DCs


Tanglar Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his lance ready. He wears a colorful flower in his golden hair. His eyes are hazel and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. Further he is a bit of a stoner and is frequently out of it.

History: Tanglar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tanglar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Apothecary again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Tanglar Soames, Male Half-Orc Warrior 4
Medium (5'11") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 17 (+3)7 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Siffress Leffery, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. Her silver hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Doctor born in the past three hundred years. She is lazy and tries to find solutions quickly.

History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently the stress of being a Doctor has made it difficult for her to sleep.

Motivation: To pay off her debts; and expand her business

Flaws: Lazy, Insomniac. Bonds: Job, Rich, Debt. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Siffress Leffery, Female Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp.


Social Check DCs


Hugh Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he sports violet clothing, slightly heavier than average wear. He keeps his red hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Ploughman. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Joker. Flaws: Insane. Bonds: Poor, Job, Family. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Hugh Simmons, Male Half-Elf Cleric 9
Medium (5'5") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 24 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)13 (+1) 11 (+0)15 (+2)
Skills Deception +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1900 gp. Amber (100 gp). Blue quartz (13 gp). Fiery yellow corundum (1000 gp). Emerald (1000 gp). Blue sapphire (1000 gp). Star ruby (1000 gp). Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his silver hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west; and he is wracked by social anxiety

Ideals: Opinionated, Fighting. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theren Horineth, Male Elf Bard 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)13 (+1) 6 (-2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Serpent Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is generally shirtless and showing off her tattooed chest. She sports a flattop fur cut. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She comes from a rich eastern family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Flaws: Ugly, Addict, Insomniac. Bonds: Criminal record, Rich, Mentor. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Serpent Hummingbird, Female Tabaxi Monk 3
Medium (5'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Violet garnet (200 gp). Alexandrite (200 gp).


Social Check DCs


Verna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears white leather gloves, a white jacket, and tight pants. Her hair is greying and her face has many wrinkles. Her hazel eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to loving parents in a slum to the south. Verna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting, Logical. Bonds: Poor, Nature. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Verna Elderberry, Female Halfling Commoner 16
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 44 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +8, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Orc
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +7

Possessions: 800 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Shax Still, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a green and black handkerchief worn on her left side, and sports empty pouches on her belt. Her brown hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Tabaxi culture. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Revenge; and a deep hatred of brigands

Flaws: Racist, Antagonistic. Bonds: Mentor, Nature, Job, Enemies. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Shax Still, Female Tiefling Bard 1
Medium (4'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Athletics +0, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Red spinel (70 gp).


Social Check DCs


Vondal Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple grey robe with green stripes complete with hood. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise brown.

Personality: Eccentric and domineering, Vondal will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Vondal never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Extrovert, Fighting, Gifted. Flaws: Mundane. Bonds: In love. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Vondal Helcral, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)18 (+4) 14 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Ignan, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 1 Good lock.


Social Check DCs

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