Helja Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses well, typically a more casual-formal manner. She wears a broad hat to cover her moderate length auburn hair. Her face is covered beneath a completely black helmet.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is frequently practicing swordplay.
History: Helja hails from a village terrorized by illithids. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants nothing more than to rejoin the army; and she wants revenge against illithids
Flaws: Antagonistic. Bonds: Attractive, Military, Enemies. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 46 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 90 pp. Alexandrite (1000 gp). Aquamarine (1000 gp). Silver pearl (70 gp). Moss agate (8 gp). Rock crystal (50 gp).
Odo Cotton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting, Athletic, Joker. Flaws: Addict, Depressed. Bonds: Nature. Occupation: Bellfounder
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Superior lock.
Gadreel Hate, Female Tiefling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and grey robe with the hood down. She is portly but not overly obese. Her chestnut hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She dislikes all the random violence that takes place in the east. Energy wise she seems alert and responsive.
History: Gadreel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp.
Anne Rodney, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in brown turtlenecks beneath a white coat with green slacks. Her tied-back hair is red. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Anne was born in the north. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and she feels threatened by others
Ideals: Optimist, Extrovert, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Unemployed
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 8)
Armor Class 9
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple +4
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vapula Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear black pants and tee shirts. Her silver hair is kept up in a ponytail inside a top hat. Her eyes are gold.
Personality: She is a Hunter first and foremost. She believes firmly that knowledge should be universal. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Vapula was born on a far western desert where she grew up under the tutelage of her mother, an expert Hunter. She has worked as a Hunter like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Job, In love. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bune Sage, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is lengthy. Her silver eyes are slightly larger than normal.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She feeds upon the attention of others.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.
Jade Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His eyes are amber and catlike.
Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.
History: The child of a Blacksmith, who enjoyed hunting, Jade was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Blacksmith again.
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 13)
Armor Class 13
Hit Points 80 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 20 (+5) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Celestial, Abyssal, Giant, Undercommon, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Violet garnet (1500 gp). Deep blue spinel (1500 gp). Hematite (15 gp). Moss agate (15 gp). Zircon (60 gp). Smoky quartz (60 gp). Obsidian (15 gp). Jet (80 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enna Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear tan clothing when she does not wear armor. She has a moderate pudge and is not very fit. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with finding treasure.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: To be a Merchant again; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Bonds: Adventurer, Slave, Rich, Job. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Undercommon, Giant
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bethrynna Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears bulky violet painted plate armor and is in decent physical shape. Her silver hair is heavily combed to the left. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is very quiet and rarely speaks above a whisper. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Bowyer, her mother struggled to pay the bills. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Recently she has begun working with bootleggers and crooks.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Flaws: Shy. Bonds: Family, Poor, Criminal record, Adventurer. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Sardonyx (70 gp). Star rose quartz (70 gp). Lapis lazuli (10 gp). Rock crystal (70 gp). 1 Minor magic item.
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