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NPC Generator

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Advanced [show]


Quelenna Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is well dressed, constantly wearing a blue suit, black shirt, and pastel tie. She keeps her long blonde hair kept up in a rat tail. She has a dull look in her gray eyes.

Personality: Quelenna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She believes the world needs to unite to get rid of giants once and for all.

History: She comes from a rich western family. Her father took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by giants. Quelenna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Retire the richest woman in the west; and a deep hatred of giants

Ideals: Artistic, Entrepeneur. Bonds: Enemies, Rich, Nature. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quelenna Mystralath, Female Elf Druid 7
Medium (5'4") Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)5 (-3) 17 (+3)13 (+1)
Skills History +0, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 1200 gp. Fiery yellow corundum (1100 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lilli Reese, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is renowned for her bright blue dresses and hats. Her clothes are grease stained in places. Her silver hair is matted, messy, and big. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and wants to have a good time and be beloved

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lilli Reese, Female Gnome Aristocrat 5
Small (3'0") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 12 (+1)10 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Sapphire pendant on gold chain (1600 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Heward Sutherland, Male Human [Permalink]

Personal [hide]

Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He has wavy red hair. His eyes are likewise gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Justice. Flaws: Impulsive, Disease, Fearful. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Sutherland, Male Human Warlock 9
Medium (5'11") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Red-brown spinel (150 gp).


Social Check DCs


Seven Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears pastel leather gloves, a pastel jacket, and tight pants. His gray fur is still thick. His eyes are yellow and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Seven was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Seven Candle, Male Tabaxi Aristocrat 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Alvyn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. With a patchy auburn beard and wild auburn hair. His blue eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a wizard, Alvyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Mentor, Job. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Alvyn Sympony, Male Gnome Bard 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp.


Social Check DCs


Everard Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. He has chestnut hair. His blue eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Adventurer, Criminal record. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Everard Drover, Male Half-Elf Bard 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 10 (+0)11 (+0)
Skills History +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Nelkin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears a white tunic with yellow highlights, and long white pants that bunch up around his shoes. His left hand appears badly burned and disfigured. His hair is cut close to his head. His half smiles and blue eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Nelkin was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Nelkin was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Nelkin Copperkettle, Male Halfling Monk 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)8 (-1) 17 (+3)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. Fire opal (1600 gp). Eye agate (4 gp). Eye agate (4 gp). Red garnet (120 gp). 1 Minor magic item.


Social Check DCs


Vapula Despair, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. She keeps her long black hair kept up in a rat tail. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants to get laid; and wants a kiss

Flaws: Mundane. Bonds: Slave, Attractive, Has a crush. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vapula Despair, Female Tiefling Sorcerer 1
Medium (4'11") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)11 (+0) 13 (+1)16 (+3)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Gerald York, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He prefers to wear brown pants and tee shirts. He wears a top hat to hide his balding. His amber eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and a strong sense of loyalty to half-orc people

Ideals: Logical. Flaws: Racist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Gerald York, Male Human Monk 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)11 (+0) 18 (+4)16 (+3)
Skills Persuasion +7, Survival +8
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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