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NPC Generator

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Advanced [show]


Thervan Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large violet jacket. With bright blonde hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast desert. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love.

Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Attractive, Has a crush, Nature. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Thervan Schwartz, Male Half-Elf Monk 6
Medium (5'1") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Nature +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy white suit. His golden hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed westerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of dire rats once and for all.

History: He got into the Performer business at a young age. In his 10th year, his parents were killed by a dire rats raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Religious. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Krimmon Tealeaf, Male Halfling Monk 15
Small (3'0") Halfling, Lawful Neutral (CR 15)
Armor Class 16
Hit Points 83 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +5, Stealth +10
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5

Possessions: 700 pp. Deep blue spinel (300 gp). Rhodochrosite (13 gp). Amber (40 gp). Black pearl (300 gp). Black pearl (300 gp). Jasper (40 gp). 1 Medium magic item.


Social Check DCs


Quespa Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy rusty crest. She sports black clothing, slightly heavier than average wear. She has a hunchback. Her rusty crest, when down, is lengthy. Her eyes are red and she is always smoking a pipe.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She plays an instrument quite well.

History: Born in the east to a Junk Dealer, Quespa learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. In the meantime she has taken over work as a Junk Dealer and occasionally as a mercenary.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Quespa Esstyrlynn, Female Dragonborn Druid 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Bloodstone (20 gp). Jade (150 gp). 3 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Dustin Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He has a small bristly mustache and wavy brown hair. His eyes are gray and he is always smoking a pipe.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is a very good compulsive liar and kleptomaniac.

History: A powerful wizard made him what he is. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Bonds: Job, Criminal record, Mentor, Military. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Dustin Graham, Male Human Expert 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Werydd Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, grey cloak, she is not a threatening figure. Her tied-back hair is chestnut. She has gleaming, smiling green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Werydd was raised in a hard working conservative environment. Her childhood dream was to be a Weaver, but she was a colossal failure. Days after completing her studies, news broke out that her hometown was attacked by illithids. Werydd was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Job, Enemies. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Werydd Torunn, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 3 (-4)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 6
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 600 sp.


Social Check DCs


Sorath Blur, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a simple green robe with tan stripes complete with hood, she is not a threatening figure. She has done her best to style her purple hair to look like a famous performer. Her gold eyes dart from person to person to random spaces in the air.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She got into the Layabout business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Sorath Blur, Female Tiefling Monk 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)17 (+3) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp. Red-brown spinel (90 gp).


Social Check DCs


Cloud Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin green vertical stripes and tan pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop fur cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Cloud was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cloud's father didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Cloud Hummingbird, Male Tabaxi Expert 11
Medium (5'11") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Intimidation +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2400 gp. An abacus with copper, silver and gold markers (150 gp). Large well-done wool tapestry (200 gp). Jeweled electrum ring (5000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting pastel shirt and pants. He has moderate length gray fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He left for the east, certain he would find work there.

Motivation: Further expansion of business; and to be a bricklayer again

Ideals: Gifted. Flaws: Forgetful. Bonds: Poor, Immigrant, Job. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Cloak Shore, Male Tabaxi Warlock 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Huru Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. She carries with her a set of daggers on her belt, each one with a topaz on the hilt. She wears her black hair down. She has gleaming, smiling gray eyes.

Personality: She is happy with her job as a Apothecary. She turns her eye from what people do, preferring to live and let live. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Huru hails from a village terrorized by gnolls. Her childhood dream was to be a Dyer, but she was a colossal failure. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Enemies, Nature. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Huru Bradly, Female Half-Orc Rogue 6
Medium (6'1") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 13 (+1)6 (-2)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 80 pp.


Social Check DCs

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