Chad Camden, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is white, silky, and of moderate length. He has brown eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his mother. He moved out west to avoid the crime he committed. After months of barely getting by, Chad managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Criminal record, Rich. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Nimble Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. Her fur is brown and curly. Her blue eyes are passionate and lively.
Personality: She has always had a great fascination with Tabaxi culture. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a poor family in the city she treasured whatever gifts she got. When Nimble reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: Tabaxi compassion.
Flaws: Racist. Bonds: Slave, Poor, Military. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Druidic, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
Arumawann Garrick, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he usually wears his tan robe and has his sword always slung over his shoulder. He has done his best to style his blonde hair to look like a famous performer. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Hunter business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He got away from his former life and has fallen to alcoholism.
Motivation: He is unsatisfied with his job.
Flaws: Addict, PTSD. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Cask Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'4", this woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has no fur. She wears a mask on her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered music. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Someone believes her a fraud.
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 71 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.
Vani Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman very much looks the part of a Masseuse, and a wedding ring on her right hand. Her blonde hair is drawn into a tight pony tail with a card scrunchie. She has gray eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Vani was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, In love, Attractive. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp. 1 Half-Plate. 1 Masterwork studded leather.
Buvvie Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her red hair is heavily combed to the right. Her face is covered beneath a completely black helmet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is afraid of women and trembles around them
History: She was born to a criminal king-pin and mafia family Buvvie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Criminal record, Adventurer. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 25000 cp. Sardonyx (20 gp).
Seraphina Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this western woman is dressed in earthy colors with a red and blue handkerchief worn on her right side. Her silver hair is heavily combed to the right. She has a dull look in her hazel eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.
History: Born to a Stableman, her mother struggled to pay the bills. Seraphina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seraphina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To prove her worth to the world; and seeks redemption
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Religious, Poor, Criminal record. Occupation: Tanner
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 39 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Goblin, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Citrine (60 gp). Jade (110 gp). Amethyst (110 gp).
Sarai Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She has a penchant for wearing a ring with an oversized topaz on her right hand. With wild black hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: A skeptical and narcissistic woman, Sarai's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She comes from a rich northern family. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Revenge; and she wants revenge against orcs
Ideals: Impeccable, Logical. Bonds: Attractive, Rich, Enemies, Nature. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. Eye agate (4 gp). Rich purple corundum (700 gp). Peridot (20 gp).
Eldeth Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, grey cloak. Her hair is white and very short. Her fierce brown eyes like to dwell on things.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Eldeth grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her old friends; and she has a crush on the local sellsword
Ideals: Joker, Extrovert, Persistence. Bonds: Adventurer, Has a crush. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 6 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp. 1 Masterwork Common Melee.
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