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NPC Generator

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Advanced [show]


Adrie Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'9". She wears blue trousers with brown and black striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a dagger. Her hair is long and black with streaks of white, and is pulled back with small blue clips. She wears an eyepatch.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the south to a Dyer, Adrie learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has been a successful dealer in antiques buying low and selling high.

Motivation: To prove her worth to the world.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Adrie Ofandrus, Female Elf Ranger 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Brown-green garnet (140 gp). Tourmaline (140 gp).


Social Check DCs


Robbie Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her skin is also unnaturally pale. With wild silver hair. She has a dull look in her green eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Robbie was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Military, Family. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Robbie Tosscobble, Female Halfling Monk 16
Small (2'8") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 93 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 7000 gp. Violet garnet (800 gp). Bloodstone (50 gp). Rhodochrosite (14 gp). Violet garnet (800 gp). Chrysoprase (50 gp). Banded agate (14 gp). Golden yellow topaz (800 gp). Blue quartz (14 gp). Tiger eye turquoise (14 gp). Golden pearl (70 gp). Red-brown spinel (70 gp). Malachite (14 gp). Alexandrite (800 gp). Amethyst (70 gp). Violet garnet (800 gp). Black pearl (800 gp). Brown-green garnet (70 gp). 1 Medium magic item.


Social Check DCs


Synthrin Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a green and black handkerchief worn on her left side, and sports empty pouches on her belt. She wears her black crest down. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Synthrin grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has passion for adventuring and risk; and to reunite with her absent mother

Ideals: Joker. Flaws: Shy. Bonds: Adventurer, Criminal record, Family. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Synthrin Clethtinthiallor, Female Dragonborn Bard 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 130 gp.


Social Check DCs


Lewis Hadlee, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Lewis Hadlee, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Smokesticks. 4 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Grai Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears white painted combat armor at almost all times. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are amber and she is always smoking a pipe.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 15 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Grai Barlow, Female Half-Orc Commoner 4
Medium (5'9") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Raiann Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a robe, a symbol of her god around her neck, and a bastard sword on her belt. Her rusty crest is drawn into a tight pony tail with a butterfly scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is lazy and tries to find solutions quickly.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Gifted. Flaws: Lazy. Bonds: Attractive. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Raiann Verthisathurgiesh, Female Dragonborn Warlock 6
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Athletics +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 gp. Hematite (14 gp). Moss agate (14 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Firahel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a blue coat over a grey low-cut shirt, and a top hat upon her head. Her long blonde hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She pushes her goals aggressively. She is also a coward if confronted.

History: A powerful necromancer made her what she is. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: To protect her home; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Guardian, Mentor, Immigrant. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Quelenna Firahel, Female Elf Wizard 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 13 (+1)7 (-2)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 220 gp.


Social Check DCs


Wymar Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a grey small hat and grey clothes. His white hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Wymar hails from a village terrorized by illithids. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Military, Enemies. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Wymar Carlyle, Male Human Aristocrat 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Amethyst (140 gp).


Social Check DCs


Jade In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown cloak and cross-gartered white stockings. His fur is cut close to his head. His eyes are yellow.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Jade was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Jade abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Cynical, Antagonistic. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Jade In Woods, Male Tabaxi Aristocrat 2
Medium (6'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)7 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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