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NPC Generator

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Advanced [show]


Reynard Stanley, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears an entirely grey suit with green socks and a vest with buckled shoes. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.

Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small plains village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and to be a servant again

Ideals: Impeccable, Optimist. Bonds: Nature, Criminal record, Job. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Reynard Stanley, Male Human Barbarian 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 10 (+0)14 (+2)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp. A roughly beaten golden orb (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Einkil Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair is unkempt and raggedy. His eyes are blue and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Einkil Stoutale, Male Dwarf Warlock 9
Medium (3'11") Dwarf, True Neutral (CR 9)
Armor Class 9
Hit Points 60 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial, Gnome
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 80 pp. Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (1000 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Riswynn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her blonde hair is lengthy. Her hazel eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found; and doesn't want to be a spy and was forced into it by her family

Flaws: Shy, Impulsive. Bonds: Attractive, Slave, Family. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Riswynn Aranore, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 17 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 20 (+5)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. Red-brown spinel (80 gp).


Social Check DCs


Ghesh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His red crest is kept up in a ponytail inside a feathered hat. His eyes are red and he is always smoking a pipe.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Enemies, Nature. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Ghesh Sumnarghthrysh, Male Dragonborn Wizard 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 7 (-2)10 (+0)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 8
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 70 pp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). An abacus with copper, silver and gold markers (90 gp). A roughly beaten golden orb (90 gp). Solid gold idol (200 gp).


Social Check DCs


Gerald Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. With a patchy chestnut beard and wild chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Gifted. Flaws: Addict, Insane, Disease. Bonds: Immigrant. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Gerald Darlington, Male Human Paladin 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Orianna Panic, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is unkempt and raggedy. She has a dull look in her black eyes.

Personality: She is irascible and easily irritated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Orianna Panic, Female Tiefling Fighter 3
Medium (5'6") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Snape, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown shirt with thin black vertical stripes and blue pants. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast island. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Philantrophist. Bonds: Nature, Military. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Wymar Snape, Male Human Monk 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3000 gp. Violet garnet (1200 gp). Jade (130 gp). Chrysoprase (60 gp). Black opal (700 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). Amethyst (130 gp). Zircon (60 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. Her fur is black and very short. Her eyes are likewise green.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also has developed a complete distrust of the Assassin profession.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Assassin, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She inherited the family business which she has now maintained for 10 years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Attractive, Job, Family, Enemies. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Tricking Of World, Female Tabaxi Monk 4
Medium (4'7") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Rurik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. He has brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rurik took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful, Addict. Bonds: Rich, Nature, Religious. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Rurik Strongheart, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 90 gp.


Social Check DCs

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