Adrik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a feathered hat to hide his balding. He has a dull look in his hazel eyes.
Personality: Eccentric and domineering, Adrik will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Adrik was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Mayor for hire.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Extrovert. Bonds: Job, Debt, Religious. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp.
Heskan Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to cover his moderate length red crest. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast plains. Heskan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Nature. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item.
Meriele Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. Her hair, while still mostly blonde, has prominent grey streaks. Her eyes are amber and catlike.
Personality: She is extraordinarily eccentric. She misses her home and complains about the freezing weather, even in summer.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Immigrant, Slave. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 37 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Moon Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He keeps his cinnamon fur in a flapper bob. He has gleaming, smiling green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Moon is combative with any and all who dare try his patience in the slightest.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Slave Trader soon after.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Job, Military. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Red garnet (110 gp).
Shautha Royston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying black hair a little too much giving a sharp black color. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has always had a great fascination with Tiefling culture. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born the only child of a wealthy merchant. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She got away from her former life and has fallen to alcoholism.
Motivation: Retire the richest woman in the south; and a strong sense of loyalty to tiefling people
Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Addict, Racist. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1900 sp. Red-brown spinel (70 gp). Citrine (80 gp). 1 Masterwork Heavy steel shield.
Egelina Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not trust anyone and sleeps with one eye open.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Egelina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Egelina. She has recently gotten a pet goose that steals things from people.
Motivation: To get a good night's sleep.
Ideals: Fighting, Athletic. Flaws: Insane, Insomniac. Bonds: Criminal record. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 30 pp.
Koeth Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a yellow and grey robe with the hood down. With bright black hair and a scraggly beard. He has several tiny jet earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 300 gp.
Helja Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports golden long hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army
Ideals: Persistence, Entrepeneur. Bonds: Attractive, Adventurer, Military. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 120 gp.
Erevan Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is auburn and curly. His green eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Erevan studied abroad. His first spouse was a Dyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 45 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Violet garnet (1300 gp). Azurite (10 gp). Aquamarine (1300 gp). Red garnet (40 gp). Chrysoberyl (40 gp). Moss agate (10 gp). Lapis lazuli (10 gp). White opal (1000 gp). Peridot (50 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
