Trym Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak. He is portly but not overly obese. His blonde hair is cut short with large spiked bangs in the front. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Trym reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Locksmith.
Motivation: He is unsatisfied with his job; and he's looking for his big break
Bonds: Attractive, Military, Job, Adventurer. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 5 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Banded mail. 1 Chain shirt. 1 Breastplate.
Trag Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. His long blonde hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: He has money and likes to spend it; and regain custody of his daughter
Ideals: Gifted. Bonds: Family, Immigrant, Adventurer, Rich. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Trym Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He keeps his long red hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Disease, Antagonistic. Bonds: Religious, Nature. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 17 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 1 Minor magic item. 1 Minor magic item.
Mella Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is kept up in a ponytail inside a Stetson hat. Her violet eyes dart from person to person.
Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Engraver in town.
History: She was born in the east, but her parents moved at a very young age to the north. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: Further expansion of business.
Flaws: Shy, Addict. Bonds: Poor, Job, Immigrant. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +6
Possessions: 200 gp. 3 Acid flasks. 2 Thunderstones. 2 Antitoxin.
Caelynn Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. Her auburn hair is smooth and relatively long. Her brown eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Gifted from a young age, Caelynn studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently gotten a pet goose that steals things from people.
Motivation: Retire the richest woman in the south; and a rival would like her out of the picture
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
Ulla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in a clean tan cloak covering her clean studded leather. She is bald on top and has large blonde tufts of hair around her ears. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Always inclined to offer people food she seems plenty friendly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Ulla was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ulla's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 10000 sp. 1 Minor magic item.
Mardnab Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is kept up in a ponytail inside a small hat. She has brown eyes and a tan hat with a black feather.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Mardnab hails from a village terrorized by brigands. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hasn't been sleeping well lately.
Motivation: Revenge.
Ideals: Entrepeneur. Flaws: Secretive, Insomniac. Bonds: Enemies. Occupation: Priest
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Smoky quartz (60 gp). 1 Chain shirt.
Vicky Wesley, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Bricklayer does. She carries with her a set of nunchakus on her belt, each one with a topaz on the hilt. She wears a feathered hat to cover her moderate length black hair. Her eyes are a pleasant blue.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the south, but her parents moved at a very young age to the north. She worked as a nervous Bricklayer and found it very stressful. She inherited the family business which she has now maintained for 7 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new bricklayer responsibilities is difficult
Ideals: Fighting, Philantrophist. Flaws: Terse. Bonds: Job, Immigrant. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Nykkan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He keeps his red crest in a flapper bob. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 13)
Armor Class 12
Hit Points 83 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 5 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Obsidian (12 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!