Torgga Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female dresses well, typically a more casual-formal manner. She is tall, broad shouldered and powerfully built. Her white hair is lengthy and is close to two feet long. Her brown eyes are passionate and lively.
Personality: She is a hateful person. She taunts others and blames them for her problems. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She is searching for what she claims is her rightful reward.
Motivation: She's repulsed by the PC; and she's looking for her big break
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp.
Olivia Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her eyes are green and beady.
Personality: Calm and collected, she is a well trained Performer. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Performer soon after.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: Just what you see.
Torgga Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear grey clothing when she does not wear armor. She wears her golden hair down. She wears a mask on her face.
Personality: Confrontational and typically high on some drug or another. She would rather hide behind her crafts than deal with other people.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She's since become an addict/alcoholic.
Motivation: To pay off her debts; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Addict, Shy. Bonds: Poor, Religious, Debt. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Aquan, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Pelt Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her lavender fur is kept up in a ponytail inside a Stetson hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her tongue was cut out and she uses sign language. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption
Flaws: Insane, Disease, Fearful. Bonds: Attractive, Criminal record. Occupation: Bricklayer
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Andram Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. His chestnut hair is slicked back into a classic pompadour. He has silver eyes and a green hat with a red feather.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. One day when Andram was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Andram was heart-stricken from the event, and his mother started working long hours to provde for them. He has built up a small fortune and can afford his own way.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Philantrophist. Flaws: Disease, PTSD. Bonds: Rich, Family. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Diesa Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in an above average manner. Her hair is cut close to her head. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of eastern immigrants she idolized her father. Diesa was born on a far eastern island where she grew up under the tutelage of her father, an expert Mercenary. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Joker. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 500 sp.
Godfrey Stratford, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has a moderate pudge and is not very fit. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are hazel and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to protect his home
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Adventurer, Guardian. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Breena Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She dresses like a well dressed Tanner does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her black hair in a flapper bob. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Tanner in town.
History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Optimist. Bonds: Job, Attractive, Poor. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Giant, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Cimer Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His white hair is knotted and matted. His half smiles and black eyes are beguiling and draw you in.
Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.
History: Cimer hails from a village terrorized by gnolls. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Enemies, In love. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp. Black velvet mask with numerous citrines (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
