Nim Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'11" and dresses like a well dressed Marshal does. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions
Bonds: Job, Religious, Enemies, Rich. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 20000 cp. Amethyst (150 gp). Violet garnet (400 gp). Alexandrite (400 gp). Rose (20 gp). 1 Minor magic item.
Quick Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown tunic with tan highlights, and long pastel pants that bunch up around her shoes. She has styled her brown fur well, parting it to the left. Her eyes are hazel and catlike.
Personality: Stoic and calm, she prefers to meditate than take action. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken from her home at a very young age. She has achieved small success as a Stableman.
Motivation: Wants her loneliness to end; and she is greedy
Ideals: Disciplined. Bonds: Job, Rich, Slave, Has a crush. Occupation: Stableman
Voice: Raspy
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Adrie Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet armored body suit, with a simple red line shooting up and back down, and she perpetually has her ceremonial dagger ready. She keeps her long chestnut hair kept up in a rat tail. She wears a mask on her face.
Personality: Adrie speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Adrie grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Adventurer. Occupation: Unemployed
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Astar Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His white hair is smooth and relatively long. His fierce gold eyes like to dwell on things.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Mercenary like his mother before him.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
Possessions: 200 gp. Moss agate (4 gp). Deep blue spinel (200 gp). Onyx (30 gp). Sardonyx (30 gp).
Kyle Brandon, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He is portly but not overly obese. He has a auburn handlebar mustache and slicked back auburn hair. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the west. He moved out west to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Money/treasure; and he has decided he is irredeemable
Bonds: Religious, Immigrant, Criminal record, Family, Rich. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Deep green spinel (90 gp). Zircon (70 gp). Deep green spinel (90 gp).
Tana Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin white vertical stripes and tan pants. She carries with her a set of sickles, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is wavy and long. She has a tattooed face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sold as a small child to a slaver, Tana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her brother before her, after school she went straight into learning to become a Stableman. She now owns her own business.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Mentor, Job. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 10 pp. Red garnet (130 gp). Jasper (80 gp). Tourmaline (130 gp).
Gilkass Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who sports green clothing, slightly heavier than average wear. She wears a colorful flower in her blue crest. Her face is covered beneath a completely black helmet.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She left for the north, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 31 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 20000 sp. Silver comb with moonstones (200 gp). Jeweled gold crown (8000 gp). Jeweled gold crown (8000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Jeweled gold crown (8000 gp). Silver comb with moonstones (200 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gennal Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gennal was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often; and retire the richest man in the south
Ideals: Entrepeneur, Justice, Athletic. Bonds: Nature, Family. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 700 gp. Rhodochrosite (7 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this man wears a robe, a symbol of strength around his neck, and a shortbow on his belt. His brown hair is drawn into a tight pony tail with a cross scrunchie. His brown eyes are passionate and lively.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Oskar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He became a Fisher soon after.
Motivation: Retire the richest man in the south; and sabotage a competitor
Ideals: Fighting, Optimist, Entrepeneur. Bonds: Poor, Job. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 pp.
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