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NPC Generator

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Advanced [show]


Silent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. He has no fur. His amber eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly, Addict, Insane. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Silent Wind, Male Tabaxi Wizard 17
Medium (6'7") Tabaxi, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 57 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)5 (-3) 10 (+0)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 pp. Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Solid gold idol (600 gp). A delicate silver chain set with a tourmaline (60 gp). Gold and topaz bottle stopper cork (900 gp). Sapphire pendant on gold chain (2500 gp). Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Cloth of gold vestments (130 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold and topaz bottle stopper cork (900 gp). 1 Medium magic item.


Social Check DCs


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has wavy brown hair. His eyes are a pleasant blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Burgell took refuge in the large cave and found the beat up greataxe and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Selfish. Bonds: Nature, Guardian, Adventurer. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Burgell Scheppen, Male Gnome Rogue 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. Onyx (30 gp).


Social Check DCs


Anne Warwick, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in an above average manner. Her black hair is still thick. Her eyes are green and she is always smoking a pipe.

Personality: Prone to second guessing herself, she comes off as nervous. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to open a new tavern; and to reunite with her old friends

Flaws: Shy. Bonds: Attractive, Adventurer, In love, Job. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Anne Warwick, Female Human Aristocrat 10
Medium (4'10") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She prefers to wear grey clothing when she does not wear armor, and her gloved hand is found clutching a sickle. She sports silver long hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She got into the Mortician business at a young age. She helped her father out around the business and became quite the natural. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and to prove her worth to the world

Ideals: Optimist. Flaws: Shy, Impulsive. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)10 (+0) 17 (+3)10 (+0)
Skills Sleight of Hand +0, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs


Sweet Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His small hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Slave, Rich, Adventurer, Religious. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Sweet Peak, Male Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1500 sp. Smoky quartz (80 gp). Eye agate (16 gp). Blue quartz (16 gp).


Social Check DCs


Isabella Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.

Personality: Calm and collected, she is a well trained Interpreter. She also has developed a complete distrust of the Marshal profession.

History: Isabella lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Marshal, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has achieved small success as a Interpreter.

Motivation: Wants to raise her children well.

Bonds: Attractive, Job, Family. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Isabella Hart, Female Half-Elf Cleric 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 6 (-2)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item.


Social Check DCs


Torinn Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. His green crest is still thick. His red unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south, but his parents moved at a very young age to the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family.

Flaws: Ugly, Disease, Selfish. Bonds: Poor, Family, Immigrant. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Torinn Wivvyrholdalphiax, Male Dragonborn Fighter 10
Medium (6'5") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 88 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +3

Possessions: 4000 sp. Obsidian (11 gp). Peridot (80 gp). Moss agate (11 gp). Star rose quartz (80 gp). Red-brown spinel (160 gp).


Social Check DCs


Norsko Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears bulky black painted plate armor, marred by beers. He has a silver handlebar mustache and slicked back silver hair. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Norsko Clive, Male Half-Orc Warrior 6
Medium (6'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)7 (-2) 16 (+3)9 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Golden pearl (110 gp). Red garnet (110 gp). Tourmaline (110 gp). Sardonyx (80 gp).


Social Check DCs


Frouse Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a silver handlebar mustache and slicked back silver hair. He has a dull look in his blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Frouse Murnig, Male Gnome Ranger 7
Small (3'4") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Banded agate (11 gp). Freshwater pearl (11 gp).


Social Check DCs

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