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NPC Generator

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Advanced [show]


Jasmine Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She likes to wear red tank tops with grey skirt, marred by beers. Her golden hair is braided into rings. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. When she's not drinking or sleeping the drinks off, she's doing music.

History: Jasmine was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Jasmine Kettlewhistle, Female Halfling Warlock 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)6 (-2) 15 (+2)15 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1400 gp).


Social Check DCs


Lone Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear flannel. Her fur is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to prove her worth to the world

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Immigrant, In love. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lone Of Spirit, Female Tabaxi Monk 7
Medium (4'7") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bendoo Thornton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is bristling with hidden weapons, mostly quarterstaffs and halberds. Her golden hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a criminal king-pin and mafia family Her father took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by orcs. Bendoo was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Her religion dominates her actions; and she has comitted a past crime that haunts her to this day

Flaws: Depressed. Bonds: Attractive, Criminal record, Nature, Enemies, Religious. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Bendoo Thornton, Female Half-Orc Barbarian 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)7 (-2) 7 (-2)9 (-1)
Skills Nature +1, Performance +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gorbundus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. His crest is cut close to his head. His red unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Entrepeneur, Justice. Flaws: Disease. Bonds: Family. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Gorbundus Shestendeliath, Male Dragonborn Commoner 10
Medium (6'1") Dragonborn, Lawful Evil (CR 10)
Armor Class 11
Hit Points 19 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +5, Investigation +7
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +7

Possessions: 1200 gp. Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1500 gp). Black velvet mask with numerous citrines (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Golden circlet with four aquamarines (4000 gp). A silver and pearl hairclip (30 gp).


Social Check DCs


Harvest In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. He has moderate length cinnamon fur. His eyes are green and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Flaws: Shy, Selfish, Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Harvest In the Morning, Male Tabaxi Expert 19
Medium (6'1") Tabaxi, Neutral Good (CR 19)
Armor Class 14
Hit Points 94 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Medicine +8, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +10 / 5d8+4, Grapple +4

Possessions: 11000 gp. Violet garnet (700 gp). Star rose quartz (60 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). Emerald (400 gp). Azurite (5 gp). Smoky quartz (60 gp). Carnelian (60 gp). Hematite (5 gp). Iolite (60 gp). Blue quartz (5 gp). Blue star sapphire (400 gp). Deep blue spinel (700 gp). Azurite (5 gp). Chrysoprase (60 gp). Jet (80 gp). Lapis lazuli (5 gp). Hematite (5 gp). Hematite (5 gp). Moss agate (5 gp). Fire opal (400 gp). Banded agate (5 gp). 1 Major magic item.


Social Check DCs


Merihim Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His white hair is long and unkept. His white unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Merihim will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast desert. Merihim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and regain custody of his son

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Merihim Torment, Male Tiefling Sorcerer 8
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 180 pp.


Social Check DCs


Sarah Woods, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears professional attire. She has shaved her head bald. She has a tattooed face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is skeptical of what others tell her and is slow to trust.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has drifted from career to career and currently works as a Glassblower.

Motivation: Sabotage a competitor; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Sarah Woods, Female Human Paladin 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp. Sard (50 gp).


Social Check DCs


Korfel Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is short and chestnut. He has blue eyes and a blue hat with a tan feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Korfel grew up listening to his father's many stories. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Servant.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Korfel Meliamne, Male Elf Adept 12
Medium (5'2") Elf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 47 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)17 (+3) 10 (+0)14 (+2)
Skills Investigation +7, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnome, Halfling
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Spear Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" western man, he dresses well, typically a more casual-formal manner. He has moderate length white fur. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Spear enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Hedonist, Addict. Bonds: Attractive, Mentor. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Spear Of Clay, Male Tabaxi Wizard 13
Medium (6'10") Tabaxi, True Neutral (CR 13)
Armor Class 13
Hit Points 2 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 4 (-3)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +5, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 gp. Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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