Dalaba Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a faded coat and loose pants complete with broad hat. Her long brown hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Animals are drawn to her, and she is able to talk to them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Dalaba and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 68 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
Possessions: 200 pp.
Kathra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown cloak and cross-gartered grey stockings. She sports auburn long hair. Her violet eyes are passionate and lively.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal painting training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Kathra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world
Ideals: Artistic. Flaws: Impulsive, Ugly. Bonds: Enemies, Adventurer. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 37 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant, Draconic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 500 gp. Gold dragon comb with red garnet eye (500 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item.
Zaffrab Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered
History: Zaffrab hails from a village terrorized by goblins. Zaffrab was born on a far southern mountains where he grew up under the tutelage of his father, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac; and many goblins want him driven away
Ideals: Opinionated, Logical. Bonds: Enemies, Immigrant, Criminal record. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1100 sp.
Bucklal Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt with thin brown vertical stripes and tan pants. He has a moderate pudge and is not very fit. His silver hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.
Personality: This man loves music and to teach people music more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bucklal is combative with any and all who dare try his patience in the slightest.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Artistic, Justice. Bonds: Religious, Job, Family. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Chrysoberyl (160 gp). Violet garnet (1500 gp). 1 Minor magic item.
Galiena Hamilton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'7". She wears silk and lounges about seductively, and her gloved hand is found clutching a trident. She has styled her chestnut hair well, parting it to the left. Her brown unseeing eyes seem to look past you.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She receives visions of the future at random moments
History: She was born in the east, but her parents moved at a very young age to the north. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Disguise kit.
Cask Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is red and very short. His blue eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to be a marshal again
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 17 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1500 gp.
Ozyman Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He wears his auburn hair up. His thin eyebrows rest above his beady gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He struck the Blacksmith job and began his own company from there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a miner again
Flaws: Ugly, Addict, Mundane. Bonds: Nature, Job, Debt. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 111 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
Possessions: 5000 gp. Silver comb with moonstones (900 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear brown clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His hair is short and red. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.
History: His parents moved while he was still in utero so he is the first generation to be born here. Thorin was born on a far western forest where he grew up under the tutelage of his father, an expert Adventurer. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs
Flaws: Impulsive, Addict. Bonds: Immigrant, Adventurer, Religious. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 27000 sp.
Darrow Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. His hair is black and very short. He has a dull look in his blue eyes.
Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered dancing. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and he's looking for his big break
Ideals: Artistic, Philantrophist. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Sculptor
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 3 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!