Falkrunn Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She wears very tight pants and wife beaters, though occasionally she sports a grey coat, and her gloved hand is found clutching a longsword. Her head has been shaved. Her blue eyes are passionate and lively.
Personality: Eccentric and domineering, Falkrunn will drive conversation. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Extrovert, Logical. Flaws: Ugly, Impulsive, Insane. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp.
Kansif Skelton, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light black in addition to tight pants. Her hair is greying and her face has many wrinkles. Her fierce gray eyes like to dwell on things.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kansif took refuge in the ruined castle and found the beat up sai and armor she uses now. She left for the west, certain she would find work there.
Motivation: Balancing her hectic life and new Barber responsibilities is difficult; and to be a gardener again
Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant, Job. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 160 gp. Moonstone (40 gp).
Margery Rodney, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is dressed in a clean grey cloak covering her clean studded leather. Her red hair is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As long as the job gets done she does not care how it got done.
History: Born in the east to a Banker, Margery learned a great deal about her father's area of expertise. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Banker for the past few years.
Motivation: Retire the richest woman in the east; and further expansion of business
Ideals: Professionalism, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Banker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 160 gp. Amber (40 gp).
Broce Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears tan painted combat armor at almost all times. His moppish white hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Broce was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Broce and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Sailor
Voice: American accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Vapula Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a colorful flower in her blue hair. She is very pretty but has cold, dead eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She believes the world needs to unite to get rid of illithids once and for all.
History: Vapula was raised in a hard working conservative environment. A gifted student she started as a Bellfounder, but she got bored and became a Miner. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and to be a bellfounder again
Ideals: Disciplined. Bonds: Poor, Attractive, Enemies, Job. Occupation: Miner
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1700 gp. Deep blue spinel (1100 gp). Brown-green garnet (160 gp). Moonstone (60 gp). Lapis lazuli (4 gp). Red spinel (160 gp). Rock crystal (60 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item.
Adrie Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail, and she perpetually has her trident ready. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes, though not visible through her cowl, are blue.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Philantrophist, Opinionated, Logical. Flaws: Insane. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Adrik Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a grey suit. His brown hair has been sun bleached extensively. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the west his family was never financially stable. He has had some formal singing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and doesn't want to be a mercenary and was forced into it by his family
Ideals: Artistic. Bonds: Attractive, In love, Poor, Family. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Balimaar Lindsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown tunic with blue highlights, and long green pants that bunch up around his shoes. He has moderate length silver hair. His eyes are hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He became a Mortician soon after.
Motivation: To prove his worth to the world; and seeks redemption
Flaws: Impulsive, Ugly. Bonds: Job, Nature, Criminal record. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 66 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1200 gp. Blue-white diamond (6000 gp). Black pearl (800 gp). Banded agate (8 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item.
Aust Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered sickle and tarnished trident as well. His hair is always cut to a buzz. His eyes are violet and catlike.
Personality: Aggressive, abrasive, and angry, Aust embodies much of what other species detest in the Elves. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Aust was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Aust's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Hematite (10 gp). Lapis lazuli (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
