Gillyd Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear brown pants and tee shirts. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are likewise violet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: From birth she was tutored by a cruel and relentless mentor. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.
Motivation: Marry her brother to traveling adventurers; and to unite with her brother
Ideals: Joker, Gifted. Bonds: Attractive, Family, Mentor. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 84 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (150 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Solid gold idol (200 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalaed Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She usually wears her grey robe and has her scythe always slung over her shoulder. She wears her auburn hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: A skeptical and narcissistic woman, Nalaed's first love is herself. Her second love is also herself. She is obsessed with finding treasure.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Nalaed has worked very hard to control her curse. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To get a good night's sleep.
Ideals: Athletic, Impeccable. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Celestial, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp. 1 Silver holy symbol.
Aldous Van Es, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His black hair is thinning but still full. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure.
Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Rich. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 29000 sp. Deep blue spinel (700 gp). Black pearl (700 gp). Citrine (70 gp). Golden yellow topaz (700 gp). Tourmaline (90 gp). Banded agate (9 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arumawann Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tan cloak and cross-gartered violet stockings. His hair is long and brown with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are hazel and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to end his boredom
Ideals: Gifted, Philantrophist. Flaws: Disease, Mundane. Bonds: Criminal record. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan, Celestial
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 320 gp. 1 Tanglefoot bags.
Burgell Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long black beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He is a Hag in disguise. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable, Fighting. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Guard
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Merla Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. Her hair, while still mostly chestnut, has prominent grey streaks. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food she seems plenty friendly. She is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Merla studied abroad. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Philantrophist, Logical, Gifted. Bonds: Attractive, Criminal record. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Vicky Cason, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair is styled in orderly dreadlocks. She has amber eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. After a long history of fighting, Vicky and her spouse have recently divorced.
Motivation: To reunite with her absent mother.
Ideals: Athletic. Flaws: Emotional, Antagonistic. Bonds: Family, Religious. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp.
Perra Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a fancy green dress. She wears a colorful flower in her rusty crest. This gold eyed westerner is not easily forgotten.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy, self-centered, vain, and jealous.
History: Born in the west to a Map Maker, Perra learned a great deal about her mother's area of expertise. She worked as a nervous Map Maker and found it very stressful. She is untrained/undisciplined, which makes her dangerous.
Motivation: Regain custody of her son; and she'd like to take her coworkers down a peg
Flaws: Greedy, Selfish, Insane. Bonds: Attractive, Job, Family. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp. Rose (20 gp). 4 Tanglefoot bags.
Faral Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is thinning but still full. She wears a mask on her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a xeno-phobe, disliking non-Elves.
History: She was born in the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Faral and her spouse have recently divorced.
Motivation: A strong sense of loyalty to Dwarven people; and sabotage a competitor
Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Immigrant, Attractive. Occupation: Actor
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2400 sp.
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