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NPC Generator

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Advanced [show]


Phann Cithreth, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and is pretty ugly. She has moderate length auburn hair. Her eyes are violet and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to loving parents in a slum to the east. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Flaws: Ugly, Antagonistic, Secretive, Fearful. Bonds: Poor. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Phann Cithreth, Female Elf Warrior 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Howard Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His brown hair is smooth and relatively long. He is baby faced.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. Howard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Howard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Criminal record. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Howard Fastfoot, Male Halfling Commoner 9
Small (3'4") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 36 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +7, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +2

Possessions: 1000 gp. Tiger eye turquoise (9 gp). Sardonyx (50 gp). Deep blue spinel (700 gp). Fire opal (900 gp).


Social Check DCs


Vonbin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown coat over a violet low-cut shirt, and a top hat upon his head. He has a penchant for wearing a ring with an oversized amber on his left hand. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Vonbin's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Vonbin Goldfinder, Male Dwarf Fighter 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)7 (-2) 11 (+0)10 (+0)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp. Solid gold idol (700 gp). An abacus with copper, silver and gold markers (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Meriele Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. She keeps her long red hair kept up in a rat tail. She is baby faced.

Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Meriele has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss.

Ideals: Pacifist. Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Meriele Teinithra, Female Half-Elf Rogue 13
Medium (5'8") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Carnelian (60 gp). Rose (60 gp). Malachite (14 gp). Freshwater pearl (14 gp). Iolite (60 gp). Deep green spinel (120 gp). Brown-green garnet (120 gp). White pearl (120 gp). Deep blue spinel (1600 gp). Onyx (60 gp). 1 Medium magic item.


Social Check DCs


Purah Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a green coat. She keeps her black hair in a pixie cut. Her red eyes dart from person to person.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. Recently she has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Antagonistic. Bonds: Job, Criminal record. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Purah Pleasure, Female Tiefling Sorcerer 5
Medium (5'11") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)16 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ahlyssa Abram, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has no hair. She wears a mask on her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Ahlyssa was born in the north. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Disciplined, Persistence, Athletic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Ahlyssa Abram, Female Human Monk 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Furrele Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a black coat over a white low-cut shirt, and a broad hat upon her head. Her black crest is lengthy. She wears large thick round spectacles.

Personality: Prone to second guessing herself, she comes off as nervous. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised in a forest tribe. She helped her father out around the business and became quite the natural. She has worked as a Sellsword like her father before her.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Furrele Beryntolthropal, Female Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 60 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears many layers of old clothing at all times. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Scribe, who enjoyed hunting, Aldous was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Ugly, Shy, PTSD. Bonds: Poor, Nature. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Anderton, Male Human Commoner 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Tricking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his whip. His whole body is exceptionally muscular. His red fur is greasy and uncared for. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Brewer. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Tricking Grass, Male Tabaxi Wizard 2
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 10000 cp.


Social Check DCs

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