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NPC Generator

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Advanced [show]


Dee Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her black hair is matted, messy, and big. Her fierce violet eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Dee was born the youngest of three triplets. Her father was a mechanic, and taught her how to fix just about anything. She has dedicated herself to building a better trade route.

Motivation: To reunite with her old friends; and an old rival family wants her found

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Dee Fastfoot, Female Halfling Commoner 11
Small (3'0") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 47 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 7 (-2)8 (-1)
Skills Performance +3, Religion +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 320 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his brown hair up in a very large beehive style do. His eyes are likewise blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: Aramil was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Aramil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aramil decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark

Bonds: Immigrant, Job, Adventurer, Poor, Criminal record. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Aramil Ariessus, Male Elf Adept 5
Medium (5'3") Elf, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: Just what you see.


Social Check DCs


Ovina Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears professional attire. Her chestnut hair is lengthy. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ovina took refuge in the ruined castle and found the beat up sword and armor she uses now. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Ovina Torunn, Female Dwarf Commoner 11
Medium (3'10") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 48 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)19 (+4) 8 (-1)9 (-1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Gnoll, Infernal, Druidic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2200 gp.


Social Check DCs


Jacoba Appleton, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a rose on it. Her chestnut hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Jacoba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.

Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it

Ideals: Impeccable, Justice, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Jacoba Appleton, Female Human Bard 11
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 4 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 4 (-3)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 27000 sp. Blue quartz (7 gp). Chrysoberyl (160 gp). Black star sapphire (400 gp). Red garnet (160 gp). Jet (160 gp). Blue sapphire (400 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arara Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Arara and her spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Insane, Shy, Antagonistic. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Arara Sylvaranth, Female Elf Fighter 2
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Yebe Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Layabout. Her hair is blonde and curly. She wears an eyepatch.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The war was a terrible time for her, and Yebe does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Yebe Loofollue, Female Gnome Wizard 14
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 37 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Athletics +6, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Infernal, Orc
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 600 pp. Azurite (12 gp). Chrysoprase (80 gp). Deep blue spinel (1100 gp). Sardonyx (80 gp). Deep blue spinel (1100 gp). Blue quartz (12 gp). Banded agate (12 gp). Red-brown spinel (80 gp). Eye agate (12 gp). Amber (80 gp). Banded agate (12 gp).


Social Check DCs


Carrie Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Carrie wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid.

Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Immigrant. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Carrie Yaeldrin, Male Elf Adept 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 230 gp.


Social Check DCs


Hadwisa Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized jet on her right hand. Her blonde hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village she learned the ways of the warrior from her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was always very intelligent and has formed a secret society of specialists.

Motivation: She wants revenge against drow; and she has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Rich, Enemies. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Hadwisa Boleem, Female Half-Elf Wizard 5
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 15 (+2)17 (+3)
Skills Investigation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Orc, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 5000 sp. Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large grey jacket. His feathered hat is riddled with cuts and holes. His eyes are gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 8 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: A strong sense of loyalty to Half-Orc people; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer, Immigrant, Poor. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Drogo Gracey, Male Human Adept 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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