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NPC Generator

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Advanced [show]


Leaf Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin green vertical stripes and tan pants. She carries a battered rapier and tarnished kukri as well. Her gray fur is lengthy. Her blue eyes are passionate and lively.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Leaf enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of her son.

Ideals: Fighting, Logical. Flaws: Hedonist. Bonds: Family, Poor. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Leaf Of Winter, Female Tabaxi Aristocrat 2
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Quelenna Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears violet trousers with tan and grey striped suspenders. She wears various colorful collared shirts. She has wavy golden hair. She wears large thick round spectacles.

Personality: Quelenna wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Brewer. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother

Ideals: Disciplined, Artistic. Bonds: Job, Immigrant, Family. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Quelenna Remein, Female Half-Elf Monk 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Rose (50 gp). Silver pearl (140 gp). Iolite (50 gp).


Social Check DCs


Leaf Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur is white and curly. She has a dull look in her copper eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. Recently she has begun working with bootleggers and crooks.

Motivation: She's in love; and she would like to get married and retire

Ideals: Passionate. Bonds: Has a crush, Rich, Criminal record. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Leaf Shoe, Female Tabaxi Commoner 10
Medium (4'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Insight +6, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1000 gp. Rhodochrosite (11 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Charles Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. He has a long white beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Passionate. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Mentor. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Charles Aloro, Male Half-Elf Ranger 2
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His yellow fur is drawn into a tight pony tail with a dagger scrunchie. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. Cask was born on a far southern desert where he grew up under the tutelage of his mother, an expert Brewer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Cask Grass, Male Tabaxi Cleric 3
Medium (6'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Brottor Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown painted combat armor at almost all times. His hair is blonde, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Brottor Gorunn, Male Dwarf Warlock 9
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 9
Hit Points 66 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial, Auran, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322222000

Possessions: 1100 gp. Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has no hair. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: To be a Stylist again; and expand her business

Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Armara Entropy, Female Tiefling Warlock 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)13 (+1) 14 (+2)19 (+4)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 10000 sp.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his hand crossbow always slung over his shoulder, and he perpetually has his hand crossbow ready. His blonde hair is kept up in a ponytail inside a Stetson hat. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of eastern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Orsik Ungart, Male Dwarf Adept 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 75 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 14 (+2)4 (-3)
Skills Animal Handling +6, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is typically in his Tailor uniform. He is muscular with a powerful set of arms. His feathered hat is riddled with cuts and holes. His eyes are brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Kipper hails from a village terrorized by dire rats. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Elven compassion; and to be a engraver again

Flaws: Ugly, Cynical, Racist. Bonds: Job, Enemies. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Kipper Nackle, Male Gnome Barbarian 12
Small (3'3") Gnome, Neutral Good (CR 12)
Armor Class 12
Hit Points 93 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Aquamarine (1600 gp). Chrysoprase (40 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs

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