Claira Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her chestnut hair to look like a famous performer. She has a tattooed face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. A few years later when the south was not economically sound they moved to her current location. She struck the Knight job and began her own company from there.
Motivation: Wants to open a new tavern; and to be a weaver again
Flaws: Shy. Bonds: Poor, Immigrant, Military, Job. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 10000 cp.
Emmeline Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a violet shirt with thin tan vertical stripes and blue pants. She wears her chestnut hair down. She has hazel eyes.
Personality: She will rave to anyone who will listen. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the east to a Fletcher, Emmeline learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Flaws: Insane, Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nákra Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic man, Nákra's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. Nákra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 5 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 40 pp. Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Military, Religious. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Terran, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Gale Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His red fur is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Banded mail.
Damien Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length auburn hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Damien does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Ideals: Joker, Fighting. Flaws: Depressed, PTSD. Bonds: Attractive, Military. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. Lapis lazuli (10 gp). Deep green spinel (60 gp). Tourmaline (60 gp).
Varis Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His red hair and beard is wavy and long. He wears an eyepatch.
Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a brothel owner, Varis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc
Ideals: Entrepeneur. Flaws: Ugly, Insane, Shy. Bonds: Poor, Mentor. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. Golden yellow topaz (1100 gp).
Heather Thornton, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'10" and wears silk and lounges about seductively. She keeps her auburn hair in a pixie cut. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Heather wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She invites people to come help in her community garden.
History: Heather lived on a farm with her father, near the main road leading to a nearby town. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Marry her brother to traveling adventurers; and wants to raise her children well
Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Gnoll, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. Tiger eye turquoise (10 gp). Eye agate (10 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Doudra Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a green tunic with grey highlights, and long tan pants that bunch up around her shoes. Her bronze crest is greasy and uncared for. Her gold eyes peer out from beneath her wide-brimmed green hat.
Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. She does not believe in violence as a means to an end. She is a dedicated Farmer but believes her peers are too gung-ho.
History: Born in the south to a Farmer, Doudra learned a great deal about her mother's area of expertise. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Doudra began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by giants. Doudra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: To be a Ruler again.
Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 8 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. Amber (160 gp). Golden pearl (160 gp). Pink pearl (160 gp). Golden yellow topaz (800 gp). 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!