Lidda Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She has a large red mantle and cape that has been intricately interwoven into her brown robe. She has a slight overbite and is overall scrawny. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are amber and catlike.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Gifted. Bonds: Attractive, Adventurer, Criminal record. Occupation: Courier
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 30 pp.
Cora Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears white painted combat armor at almost all times. Her brown hair, when down, is lengthy. She is baby faced.
Personality: Cora hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She pushes her goals aggressively. She is also a coward if confronted.
History: Cora was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she feels threatened by others
Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal, Gnoll, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Masterwork Common Melee.
Two Llamas Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His cinnamon fur is matted, messy, and big. His thin eyebrows rest above his beady copper eyes.
Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is obsessed with finding treasure.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Two Llamas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. Moss agate (10 gp). Carnelian (80 gp). Chalcedony (80 gp).
Yebe Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear tan clothing when she does not wear armor. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant amber.
Personality: She dislikes all the random violence that takes place in the north. Yebe enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and she has passion for adventuring and risk
Ideals: Pacifist. Flaws: Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 18 (+4) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Nutae Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long auburn hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and to be a herbalist again
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Nature, Enemies. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 10)
Armor Class 8
Hit Points 45 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
Possessions: 250 pp. Coral (40 gp). Star rose quartz (40 gp). Smoky quartz (40 gp).
Donella Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a faded coat and loose pants complete with feathered hat, and is pretty ugly. She has styled her blonde hair well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Flattery will make her almost putty in your hands.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Donella took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane, Selfish. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Quarion Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. He has a very tight haircut. He has several tiny topaz earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable.
Flaws: Insane, Disease. Bonds: Rich, Job, Criminal record, Slave. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. Onyx (20 gp). Bloodstone (20 gp).
Siffress Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tan armored body suit, with a simple green line shooting up and back down. With wild white hair. Her eyes are likewise hazel.
Personality: Siffress speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to make almost anything out of random pieces of junk.
History: The child of northern immigrants she idolized her mother. After coming to the age of reason, Siffress took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Immigrant. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Fire opal (700 gp). 1 Minor magic item.
Shadow Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in a clean brown cloak covering her clean studded leather. Her cinnamon fur is lengthy. Her amber eyes peer out from beneath her top brown hat.
Personality: Prone to second guessing herself, she comes off as nervous. She also is a firm believer in the womanly ideal.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She feels kind of lost in life; and she's looking for her big break
Flaws: Shy, Impulsive, Disease, Depressed. Bonds: Adventurer. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 9)
Armor Class 9
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
